Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → Feraligatr
Feedback comments for LD58
Feraligatr's games and stats for all events →
| Timestamp | Since previous | Game | Feraligatr's comment | |
|---|---|---|---|---|
| Oct 6 23:19:03 | Planet Extraction | ♥ 2 | The graphics are neat and very fitting to each other, it feels consistent and looks also very consistent. The core gameplay is pretty simple and can be done with basically just one hand and if you want to take it to an extreme, with one finger. What I think would be the best to improve is the time it takes to produce something with the miners. The requirements are pretty high, and automating the mining processes does not feel very rewarding. Some upgrades, lower requirements or higher baseline productions from the miners would give the gameplay a faster paced feeling, as the engagement with the game flattens very quickly. The flattening does not mean it is bad tho, I do love simple games, which I can just play out of the box. | |
| Oct 6 23:39:21 | 20m 18s | Bug Driver 3D | ♥ 2 | I was loving the graphics from the start, I was also very positive surprised by how well the physics worked. Bouncy shrooms, slowing down mud pools, ramps. Some bug deaths I'd say were heavily exaggerated and some felt very random, because I did not bump into anything. Yet very polished and well rounded game. Great! |
| Oct 7 00:09:18 | 29m 57s | Taxcellent | ♥ 3 | I do love the visual consistency and looks of this game. It looks very clean, and the tiles are very charming. The music is very chill, which fit the mood of the game very well. I was a bit irritated about how exactly the game mechanics work and how taxes are calculated and collected. I've given it 4 runs, where after each I was maybe at 2k max after 12 months. Yet it was very satisfying to see tiles plopping up and seeing some positive effects on the cities. I think I will give it a try later again, my brain is a bit fried at the moment. |
| Oct 7 11:36:20 | 11h 27m | The soul collector | ♥ 1 | A short, quick game - very nice to be able to see it all. The music felt very fitting to the overall "demonic" theme and feel from the beginning. In the first few tries I felt a bit frustrated because I spawned and got basically ganged up by three drones which killed me. Once during flight I made it in front of the turrets. I think some damage upgrades would have been awesome, to embrace the demonic power fantasy. |
| Oct 7 12:12:41 | 36m 21s | Soul Harvester | ♥ 4 | A deckbuilding game against the gods (and the odds, somewhat). I've been playing all gods to at least level 3, at that point the difficulty massively increases, which I think is the weakest point. At some point you are getting overwhelmed by the amount of enemies and the buffs they give to each other. I do think that some stages are doable, yet I didn't invest too much time to find out how far one could actually get. Nonetheless the amount of time it offers is very nice, it does not feel repititve and one actually wants to play it more to find out. The graphics are neat and consistent. The music is chill and calm, and feels cosmic. |
| Oct 7 12:21:45 | 9m 04s | BulkUp | ♥ 2 | Very fun game, I had some nice laughs when I found out you can chunk a human, a cow and an alien in just one bite. The ending also got me unexpected with that hilarious art. Overall very simple gameplay with simple goals, playable in a few minutes, to see it all. |
| Oct 7 12:37:30 | 15m 45s | Microloan Collector | ♥ 2 | Simple and consistent graphics, simple gameplay, which could benefit from a few improvements - e. g. bigger push collision, diagonal walking, a bit more movementspeed. Other than that - quick to playthrough. Nice entry! |
| Oct 7 12:44:45 | 7m 15s | Larry the Lizard Wizard | ♥ 2 | The graphics are very very cute :) I do like the design of the lizards and how they follow you along, when you have collected them :) I do agree in what @mrv said, it is very easy to get lost. At some point I noticed a pattern where the lizards can be found, but after collecting some you barely remember how deep you went and where you exactly are and have been. Other than that I do like the consistent graphics and the humor behind it, rats with guns, wizard lizard and so on. Great entry! |
| Oct 7 22:59:28 | 10h 14m | Dungeon Depot | ♥ 0 | Consistent and neat graphics, linear and simple gameplay. Easy to see and grasp the concept of it. What I do miss is a win or lose condition, or something that keeps me motivated to cycle through the phases over and over again |
| Oct 8 07:31:29 | 8h 32m | Have a nice Reap | ♥ 2 | Simple game mechanics, neat graphics, nice atmosphere. While the concept was simple, I felt a bit frustrated, when it came to the quick time events, where you initially were definitely too weak and just wasted time on a lost fight anyway. The radius of the red portals were also sometimes frustrating, you were not even close and your souls got sucked in. This was especially irritating, when you were collecting souls close to it. Other than that I enjoyed my reap. Nice entry! |