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Feedback comments for LD58
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| Timestamp | Since previous | Game | DazyLude's comment | |
|---|---|---|---|---|
| Oct 8 09:44:28 | space rocks | ♥ 1 | This game unlocked a hidden memory of mining the asteroids in Galaxy on Fire a long time ago. Graphics are nice, and controls are really smooth and enjoyable. I like the concept of limiting resources for each asteroid field, but that being said, having one main resource and one sub-resource per asteroid field, when you need at least three out of five in total for your ship to function is a bit too much. Maybe I didn't figure something out, but not finding ice at all across 4 jumps does invoke emotions xD Maybe adding 1 or 2 guaranteed asteroids of each necessary-for-survival resource could make the experience a bit better? In any case, I compelted the mission on the second try despite what I said above, and it was a pretty enjoyable experience of the "work sim" genre :) | |
| Oct 8 10:37:17 | 52m 49s | Crown Crow | ♥ 3 | This was fun! Graphics are neat, and the guards aim is on point (they still can't hit the unpredictable dive-flap combo hehehe). I especially like the crows and shinies combo :) There is a small issue that's been pointed out before, with the ' symbol in the shop. I've dealt with it once before xD. In case you haven't solved it yet, it's pretty annoying to catch, since it's "not an issue because it works as intended hurr durr", and it doesn't throw any warnings. Here is the thread about it https://github.com/godotengine/godot/issues/78921, you can fix it by setting the fallback fonts manually in the font resource in the Godot editor. Hope this helps! |
| Oct 8 10:51:26 | 14m 09s | Circus Puppet Theater | ♥ 1 | Good game! Throwing and picking up other clowns is satisfying with the visual feedback you implemented. Things can get pretty chaotic, which is fun as well :) |
| Oct 8 12:54:53 | 2h 03m | Trailside Mycologist | ♥ 1 | Nice and cozy experience, you conveyed the mood really well! |
| Oct 8 13:42:02 | 47m 09s | Inspiration Shard | ♥ 1 | Very nice and cozy game, visually, music and gameplay wise! It does seem that there was quite a bit of content cut due to the time constraints, but it's overall a pretty solid experience. I loved the little bit of trolling in the end, almost tempted me to actually fill the cabinet with the stones just for the sake of it :) Жаба вообще огонь!!) |
| Oct 8 18:37:29 | 4h 55m | The Tooth Fae | ♥ 1 | I love this submission! The sound design, graphics and the concept all fit together really well. I really love the "dark Fae" vibes, and this game conveys them very well using the lovelies' descriptions and everything else. The transitions are absolutely amazing! And vampires SURELY don't need their fangs, nor any of their other teeth :D Also, one thing, but child labor laws, and he's sick as well, what a combination to get xD (a very fae thing is to take all his lovelies, that's for sure) fae.png |
| Oct 12 09:26:54 | 86h 49m | Potion for the Final Boss | ♥ 1 | A fun and enjoyable experience! I like that you can throw a damaging potion at your companion just because he yaps way too much. Being able to skip text animations would probably improve things a bit, but the slow and steady pace has it's merits too. Now, I will send this game to my friend who refuses to use any consumables in any game he plays, and will *make* him play through it. |