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kack3y

Feedback comments for LD57

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TimestampSince previousGamekack3y's comment
Apr 21 21:57:52 Deep Blue ♥ 1 Solid entry for a solo dev :) Next time, take care of keyboard layout. A lil hard to enter the text response with azerty (french) layout. Liked the graphics and the story.
Apr 21 22:08:20 10m 28s Job: Elevator! ♥ 0 Is there a end to this game ? Best score: 36 Quite hard but I managed to just go from top to bottom then bottom to top and opening doors at the wanted floor. not the best elevator but at least it works ^^' Liked the graphics and the GUI is intuitive (even if it fears me at first sight)
Apr 21 22:21:12 12m 52s Depthline ♥ 1 Interesting concept. A lil hard for a non-native English speaker. The letters were hard to hit, and it took me some time to understand that when you failed (incorrect word) you have to press backspace to erase the proposition.
Apr 22 10:56:11 12h 34m Dysbarism ♥ 1 Time: 247 Kills: 8 Is it a good score ^^' ? I liked it, very arcade style. A lil too short, and is there life point for the submarine ? It felt unbreakabke :)
Apr 22 11:21:37 25m 26s Unmasked ♥ 1 Story plus gameplay in the same entry in game jam is not so common. This game need improvements on the aesthetic part and a more innovative gameplay, but I had a good time playing it.
Apr 22 11:44:21 22m 44s Depths of the Deity ♥ 0 A little arcade game, a classic (first?) entry for game jam. Very challenging :) I don't know if there is an end, but I didn't reach it. Graphics are good and music is fine (but not looping as said in previous comments)
Apr 22 11:59:31 15m 10s A long night ♥ 0 I really like the concept. Solid entry and good base for 2d suspense game. I think that it could be a good idea to hiding the monsters completely when outside your fov (and with a bigger fov I guess) to let the player experience more tension from not knowing exactly where the monsters are. Walk speed is too low, it doesn't allow exploration to the player. I liked the graphics, it fit the oneiric theme.
Apr 22 12:37:02 37m 31s Deep Sleeve ♥ 0 How much fun you had developing this arm ? :D I like the arts and gameplay, I loosed several turn to struggle with the score system but anyway at the end it was pretty simple. I was never caught cheating by the aliens despite cheating in front of them, is the mechanic not implemented ? I didin't understand what is the added value of hiding card in my sleeves ? I feel like it allows for more card drawn, isn't it ? Final question: If the human succeeds, are the humans some kind of interstellar high IQ or are just the aliens dumb ^^' ?