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Feedback comments for LD57
jefvel's games and stats for all events →
| Timestamp | Since previous | Game | jefvel's comment | |
|---|---|---|---|---|
| Apr 7 12:21:21 | Depths of Hell | ♥ 1 | Fun game, managed to clear the demons! A bit slow in the beginning but once you got the shotgun it became satisfying mowing down everything. Was nice that all the drops on the ground remained between rounds, so you could save health for later :) Nice work! | |
| Apr 9 12:03:17 | 47h 41m | Ruinous Depths | ♥ 2 | Fun idler game, played it until it broke I think heh. At least the party got unlimited gold, mission succeeded! Nice work :) |
| Apr 9 13:53:16 | 1h 49m | Descent | ♥ 1 | Fun game! Got to 52 points after a few tries. The time gained by getting points might be too much, since it never seemed to go below 50, and you could accidentally die by pressing space while standing still on the ground. Other than that it was a nice experience, with a cool artstyle :) Great work! |
| Apr 9 23:33:09 | 9h 39m | Downstairs | ♥ 3 | This game has a very cool mood! Got to the end after some trying. Kept dying in the first stairs since I was jumping. The having to press up is a bit odd, just had to keep it pressed. Other than that it was a nice experience. Nice work! |
| Apr 16 14:57:48 | 159h 24m | Cave Glider | ♥ 2 | Super fun game, finally beat it! S9Fgj5U.jpeg Haven't gotten a no hit run yet though, that sharp left turn at one point is really tricky! The difficulty and length is just right, and fits the theme very well! At first I felt like checkpoints would be good, but the length of the level doesn't really need it, you get better the more you play :) Although it'd be nice to have the player cast a shadow downwards, or emit light, to make it easier to see how close you are to the ground and walls. Great job this time again!! |
| Apr 26 00:19:26 | 225h 21m | Deep Dive | ♥ 0 | Fun game! Took me a while to understand I could control the guy once he hit the water (I think?), kept dying at first but managed to land a few jumps :) Nice work! |
| Apr 26 00:23:29 | 4m 03s | Break The Tower | ♥ 0 | Waow, super well designed game! It just keeps giving and evolving! Managed to get all upgrades (I think) and found the guys. Answers the question what breakout would be if it actually was breakout. I like that the upgrades change the way you play the game, starting with playing carefully, then bouncing the ball to shoot lasers, and finally just slamming through everything. Really impressive how much stuff you managed to put into it! Nice work! |