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Infernaton

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TimestampSince previousGameInfernaton's comment
Apr 11 11:55:12 Bottomless Tetris ♥ 0 To be fair you got me. I didn't understand the point at first. I just thought the game was bugged. After a refresh, I click on the youtube link to see the reference Very clever
Apr 14 10:47:06 70h 51m Layered ♥ 1 Really fun game, wasn't expecting the usage of the z-axis like this with this theme haha Cool usage of the audio which change depending on the current layer we are. Too bad, I didn't have a good headphones with me
Apr 14 11:05:51 18m 45s FROG can't go back home this a-way ♥ 1 Great job making for this game ! For me too it was kinda frustrating that i don't understand how to destroy enemies but the movement mechanism is really smooth. Especialy the music, even tho there's few notes and the moment the loop can be heared, it feel pleasant. Ps: I don't know if it's normal, but the game made me skipped the 2nd level and on the 4th (when I understand that i can beat enemies and that make plateform), one of the eye that I transform into a plateform, starts to move again
Apr 14 11:40:44 34m 53s Diggidy Dig Dig ♥ 1 Really addictive game I swear. The only issue I have, is with the drill. THe facing is only based on the block we point, and not on the face of the block, and by default, it will point and the side if possible.
Apr 17 18:45:48 79h 05m Dance To Heck ♥ 1 Great work for a just an hour of development. Just kinda annoying that the music loop reset each time the game restart but well, it is what it is
Apr 17 18:56:30 10m 42s RainDrops ♥ 0 How did you make this kind of effect ? Otherwise the concept is really unique, and wasn't prepared for that in a jam haha! That really interesting!
Apr 17 19:01:24 4m 54s TapTapTapTapTapTapTapTap ♥ 1 What a simple but addictive game! Good job making this! Maybe some smooth animation when clicking on a circle could be great improvement, as well as a little "pop" sound when clicking. Just to for the satisfaction to click
Apr 17 19:13:49 12m 25s Diamond Divers ♥ 1 Really cool game, I'm amaze to see something like that on only 48h! And like a lot of people here, I don't understand how to push minecart until I saw your comment. Some proposition for an upgraded version: I don't know if it's really necessary to push the minecart by ourself, maybe the ressource can be collected automatically to focus the gameplay on launching the pickaxes, or maybe setting npc that will gather the fallen diamond and the player need to protect them. But besides that, that's really good!
Apr 17 19:44:14 30m 25s Cavers Cantina ♥ 1 Good game! Like that kind of game, some visual indication where the player have to drag item can be really helpful to understand at first. The dialogue add really something to the mood, because it's not focus on reaction speed, you can take your time reading all the thing they have to say