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tomrijnbeek

Feedback comments for LD56

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TimestampSince previousGametomrijnbeek's comment
Oct 9 17:05:18 Love Dance ♥ 2 What a cute little game. Short and simple, but executing is flawless. Love the art and the sound, and how self explanatory the game is with the moves being instantly recognisable as one of the four directions. Great job!
Oct 9 17:10:17 4m 59s Those Darn Nanobot AI Will Be The End of Us All ♥ 1 This is such a cool and unique art style. Instantly gave it its own vibe. The game was quite self explanatory too, and including the "good guys" really added an extra element of not just button mashing. As to your question regarding strategy: I don't know if it needs it. Having it be a reaction-based game is totally fine. As others said, maybe introduce some additional abilities or "kill everything now!!!" button to add an extra layer, but it is already a lot of fun by itself.
Oct 9 17:17:04 6m 47s Critter Conflict ♥ 3 Love the art style of this game! I had a good time, and the game generally felt great. Love the little intro (though I can see it getting annoying if you have to restart a lot). The game did indeed crash for me when I did in mid-air. The bosses had interesting and unique mechanics, but felt a little bit punishing. It would have been nice to get health drops during the fight to stay alive for longer. The biggest thing I felt missing was a health bar, because I had no idea how close I was getting to finishing up the bosses. Still, amazing art and amazing effort for a jam game!
Oct 9 17:24:25 7m 21s Pill Sub ♥ 3 Well polished and well balanced game. It would be nice if the difficulty scaled a bit better. The two guns always broke at the same time, so having some randomness introduced there and maybe make the game scale in difficulty a bit faster would be great. I think the game would also have gained a lot from slightly more feedback when you do an action in repairing. Overall though, I loved the consistent art style. The entire game felt coherent and the controls worked well. Easy to learn, hard to master.
Oct 9 17:28:53 4m 28s Soul's Descent ♥ 2 The music and the big Cerberus starts the game off right, but the platforming just didn't feel very fluid, so it was easy to get stuck. It wasn't clear to me that you had to use the launchpad to go up either, so the game definitely needs a bit more polish. Nice art and music though.
Oct 9 17:34:35 5m 42s Carrot Patch ♥ 1 Super simple and elegant game, yet surprisingly addictive. The twist of the tractors together with the grey carrots really make you think how to navigate. My biggest problem was that trying to hold down direction keys there was a delay before moving, so I ended up tapping the controls and oh boy is my RSI going to regret playing this game for too long tomorrow.
Oct 9 21:41:53 4h 07m Wink and the Fae ♥ 2 What a lovely game. The art is amazing, and the game is simple but engaging. The main thing missing was a bit of an evolution of the mechanics. The enemies got more powerful but you could only really counter them by shooting a lot so it would be nice to have some kind of powerups or pickups for that. Other than that felt super polished and the little dings when delivering the friends was a cherry on top. Great job!
Oct 16 18:21:00 164h 39m Little Pecker ♥ 1 What a great game. It took me a while to get the hang of it, so it may be worth putting a bit of an onboarding in, but the art style and fun little touches really drew me in. Great job!