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Pacelin

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TimestampSince previousGamePacelin's comment
Oct 7 23:58:09 Tinies in the Woods ♥ 3 Good game! I liked the idea of the game. The visual and musical accompaniment are relaxing. I hope that next time I will see this game with a detailed description of the characters and a more dynamic picture.
Oct 8 21:46:43 21h 48m Paper Russula ♥ 2 Hello developers! Your zip archive is not full, please rebuild game and upload again. Game cannot launch now.
Oct 8 21:51:57 5m 14s Detective Roach ♥ 2 A good game idea for a gamejam! It's a pity that the volume control sliders don't work and there are no mouse sensitivity settings, because of the rather high initial sensitivity, I couldn't fully enjoy the gameplay! I hope to see this game as a small indie project.
Oct 8 22:09:30 17m 33s Unlucky fried chicken ♥ 2 A fun game! My story: 1. I log into the game and am surprised by the detailed tutorial. 2. I see two chickens and a rooster. 3. Connecting! 4. Oh, eggs! We are selling! 5. Let's feed the chickens 6. The chickens are dead! I remember the tutorial. I'm trying to figure out where to sleep. I see that the farmer is sleeping in the cottage. 7. I buy eggs. The chickens have appeared, but where can they sleep? Back and forth, back and forth. Oh, they sleep in the same place as the farmer! 8. Where did my cock go? In general, I really liked it. I would be glad to see the volume settings in the game next time. And also so that the rooster does not run away)
Oct 8 22:18:40 9m 10s Boba Teeny ♥ 1 I saved them all! Who would have thought that the bubbles in bubble tea would be saved by the bubble in bubble tea. A very nice and high-quality little game that deserves high praise! I'll be waiting for the sound volume setting)
Oct 8 22:25:54 7m 14s Little Eyes ♥ 2 A very cool idea for the game! There are a couple of bugs that I managed to notice: 1. The music is constantly interrupted when the level is restarted, which loads the hearing, given the lack of volume control sliders. 2. Eyes see me through walls! Maybe it was a mechanical idea, but it's not obvious to the player, so I dare say it's a bug. Overall, I liked the game, the visual is at a high level, beautiful particles of fire are pleasing to the eye (Yes, eye see you, even through walls).
Oct 8 22:52:02 26m 08s Observation ♥ 1 A very interesting game that made me sit on the same level for 20 minutes before I realized what I needed to do) Thanks to the developers for such an exciting gaming experience) For those who will play this game after me: Don't look at the ball, then it will pass through objects! But it doesn't count as just black walls) Red walls are repulsive, Green walls are just walls. A white hole repels, a black hole attracts. Oh yes, you don't have to bring all creatures to the goal))
Oct 10 20:48:14 45h 56m Macro & Micro ♥ 2 This is a super game! The idea is very unusual and addictive. The sound is quite balanced, which is rarely seen on a jam, but I would still make it a little quieter. I like everything about the idea, it wouldn't be enough for a regular platformer, but considering the idea, everything turned out very cool. I would like to see the ultimate goal of the game in the future. The art is cute, I would like it to be more holistic (so that there is no square on top of the screen with tiles), but again the game is worthy of high praise)
Oct 10 21:11:03 22m 49s Fleaes ♥ 1 It's a very nice game, I noticed a few bugs: 1. When you click on the top button with the price 2, nothing happens, or something happens that I don't see. 2. When you click on the bottom button, 5 stones are deducted from the balance, nothing happens, or I did not understand what was happening (maybe a new fleaes appears?) 3. The right and left buttons add two constructions to the scene, but I do not really understand what they do. Anyway, I completed the game in 5 minutes and 24 seconds. I liked the calm atmosphere, definitely worthy of high praise!
Oct 10 21:36:27 25m 24s Gnomania ♥ 0 A very good game :) I liked the rather relaxing incremental game. There are a couple of things that interfere with the gameplay that could be fixed in the future: 1. You can not pump water, most of the whole game rests on the lack of water. 2. It is not entirely clear what the improvement of the mine and the house does. 3. There is a softlock: if we spend all the resources and do not have a mine, then we will not be able to build anything (perhaps add a return of some resources to the bulldozer), or make the mine free of resources. 4. Make a limit on simultaneously playing sounds (when there are too many dwarfs, the sound becomes too loud) 5. Improvements are not worth it - it is much more profitable to put several buildings, especially given the lack of water. In general, I really liked this game. The game is finished and of high quality. Thanks for the exciting gaming experience) P.S. I completed the game in 16.17 minutes
Oct 14 23:27:06 97h 50m Pot Life ♥ 1 A very interesting idea! I liked the idea of feuding little creatures who grow plants. A very cute and small game that is very well implemented. I would be very interested to see the continuation of this sandbox game. According to my feelings: 1. The sound in the game can be made softer to keep a relaxing atmosphere. Right now, the sound is most out of the gameplay. 2. There is not enough opportunity to look through the foliage, which blocks the view to find the reds. 3. It would be interesting to develop the game towards more interactions. Add, for example, the ability to feed creatures, plant new plants. It would be interesting to see new plants with their own growth conditions. In general, I really liked this game. 10 blue creatures out of 10.
Oct 15 00:05:58 38m 52s Formuroll ♥ 1 A very interesting logic game! I really like the genre, so I would really like to see the development of this concept. I have a couple of comments about the game: 1. Due to the fact that every time the game adds random symbols to the blackboard, removing symbols becomes a very important mechanic, I liked that the price of removal is reset. Perhaps it is worth giving the player a choice of symbols at the end of the game (from a random set), then removal can be made more expensive, while building a deck will have a better effect on the gaming experience. 2. The visual in the game is good. Our UI designer said that it's worth working on fonts and layout. 3. In terms of narrative, I did not fully understand the idea of blackboard and handbook. As if I would like to see more of them matching. 4. I would like to see the development of the game. It would be possible to add some modifiers to the symbols (for example, a double symbol (one counts as two), a doubling symbol, etc.) 5. I scored 270 points) I want more opportunities to manage the deck)) Thanks for the exciting gaming experience!
Oct 15 00:31:29 25m 31s 1D-Puzzle ♥ 1 I have nothing to comment on here even) Just a very cool puzzle game. I went through to the end with great pleasure)
Oct 15 14:59:27 14h 27m Laverino ♥ 9 The game is cool, but... It's a pity that you decided not to act according to the rules. Cheating is frowned upon in our community, it's not cool.