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Feedback comments for LD56
MrTroy's games and stats for all events →
| Timestamp | Since previous | Game | MrTroy's comment | |
|---|---|---|---|---|
| Oct 9 02:39:34 | We Little Three | ♥ 1 | Very cute and simple game. I was hoping there were more levels when the win screen popped up. 😄 | |
| Oct 9 17:59:02 | 15h 19m | Abyssflier | ♥ 1 | You've mentioned most of the things I have feedback for, so I won't repeat. What you could've used is a minimap, that way when a rod is being attacked you could flash it to alert the player where they need to head. That would've lifted a bit of the burden of the draw distance. Great job on using Unreal. I don't see many of those. |
| Oct 10 01:42:46 | 7h 43m | Code Bunny | ♥ 2 | I made it to wave 17... my computer started chugging. This is a really solid entry! I'd like to see more of this! By level 21 it's almost unplayble for me. :( code_bunny.png |
| Oct 12 23:12:19 | 69h 29m | Build The Sun | ♥ 1 | I am so glad that @johnnysix and @thyoi said this game was winable. You kept me in it for 6+ hours. I was determined to see that ending! I LOVE this game. I did find myself getting frustrated when I accidentally hover over something someone was carrying, and deleted it. Happened with ore at least once ( 🤞 ) and I was like "I hope I didn't soft lock myself." At some point I clicked on or used something and a diamond appeared in one of the little dude's hands. I wasn't able to get another diamond from what I saw. |
| Oct 16 02:02:31 | 74h 50m | Algie's Adventure | ♥ 2 | I love the art style of this. It all leans in to this spooky vibe of this pipe system. Unfortunately for me the controls were very difficult for me to get the hang of-I actually wrote a lengthy reply of what I experienced, and then I saw you already had it listed as bugs. I think this game looks fantastic and would love to hear more details on the making of this game. 😄 |
| Oct 16 02:13:58 | 11m 27s | Carnivorous Corpse Aquarium : Feed & Thrive | ♥ 1 | 😯 No one but us knows where they are now. 😉 This was quiet the cool concept. I did run in to the "Once I had enough plants, just throw the bodies in, the fish will handle them." problem. Then just sitting and waiting for more contracts. Still was a fun little game. 😄 |
| Oct 16 02:16:52 | 2m 54s | Snail Typing | ♥ 1 | I'm good at typing... so I snailed it-I mean I nailed it! |
| Oct 18 19:14:11 | 64h 57m | Tiny World Mayhem | ♥ 3 | I'm so glad I didn't look at the screenshots, only the title. I was so caught off guard! This was really fun. 😆 |
| Oct 18 19:19:50 | 5m 39s | 7777777 | ♥ 1 | Oh, I thought that this was a quick and easy one. There's a way to win? I have to go back and play longer. Hopefully, you had a fun time and will participate again in the future! |
| Oct 18 19:36:35 | 16m 45s | NotBigEnough | ♥ 1 | I love the audio track behind this game. The game unfortunately stopped spawning enemies after a while in the second room. When making jumping/hopping enemies, you should have a shadow under them so that it gives the players a little basis of where the enemy is in 3d space. That being said, the collision detection seemed a bit off as I had trouble actually hitting enemies. I had to let them hit me first to know that they were in range. I love that you also have a lose stinger for your game over. If this is your first game jam game, congrats! Hope to see you do more! |
| Oct 20 16:12:00 | 44h 35m | Good Morning Oswald | ♥ 1 | good-morning-oswald.jpg I got this far. 😏 Took me a lot of figuring things out, glad to see the game is in fact finishable. I found the music to be my favorite part because it was quite comical. Awesome job. |
| Oct 21 02:23:33 | 10h 11m | C.Bee.O. | ♥ 2 | That music had me, and every time the queen says "Go!" I smiled... needless to say I smiled the whole time. I tried my best to get 100 blue flowers on that final stage, but alas. I only managed 97. 😅 |