Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → Defrag
Feedback comments for LD56
Defrag's games and stats for all events →
| Timestamp | Since previous | Game | Defrag's comment | |
|---|---|---|---|---|
| Oct 9 03:13:29 | Bees Save Themselves | ♥ 2 | Great entry. I'll second the comment about the gameplay being intuitive. After watching the first turn get resolved, it all made sense to me. I like the simple strategy of prioritizing honey production and damage output while still trying to keep my bees from becoming too huddled together. Were y'all inspired by anything in particular when you came up with the idea? This seems like a very nice scope and idea for a jam game. Well done! | |
| Oct 10 01:11:16 | 21h 57m | Ants Save The Queen | ♥ 4 | Music is great. Gameplay is simple. Others have noted that the difficulty seems directly connected to how many ants you have. I weirdly liked watching my ants get steamrolled by the pillbugs! |
| Oct 10 01:33:20 | 22m 04s | Combo Critters | ♥ 0 | Excellent work. Music was perfect, animation of the tiny creatures was clean and emotive. I want to believe that there are a lot of emergent strategies, but there may have been a couple too many families of cards for me to keep track of. I found myself going back to cards over and over again to optimize my decisions. Perhaps more time would have helped find the ideal number, and perhaps I'm below average in my short-term memory! Also, am I correct in reading that you made a completely different second game in the same 72-hour period!? |
| Oct 10 02:10:24 | 37m 04s | Mini Beasts | ♥ 1 | Very well done, especially for 48 hours. How did you implement the puzzles? Did you create the win condition and then work backwards to a start state? I always wonder about the most efficient way to create puzzles for games like this. 5 stars from me in multiple categories. |
| Oct 10 12:19:11 | 10h 08m | Tiny Rampage | ♥ 4 | Voiceovers were great. Gameplay was definitely reminiscent of original Rampage, so nice work there. |
| Oct 10 12:27:49 | 8m 38s | Critter Switcher | ♥ 0 | Seems like a complete game. I did have trouble restarting the game on the Itch build after dying, but that was just a simple page reload to solve. Music was nice, gameplay seemed simple. I played for about 3-4 minutes with just clearing rooms and once finding a healing cube thing. However, I never saw any other creatures to switch into. Looking at some of the other reviews, I guess I just needed to play longer. It could be nice to show the player a new creature a little earlier in the game, just to demonstrate that part of the game before possibly moving on to another game, believing that they had seen all the content or mechanics already. |