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Kilian BAPTENDIER

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TimestampSince previousGameKilian BAPTENDIER's comment
Apr 16 12:19:52 Over Scoped ♥ 3 I can't summon anything... I've tried countless ingredients but without a recipe, I have no idea of what I should do, and there are billions possibilities (I didn't do the maths, it just sounded extreme enough). I guess the book should help me, but I can't find it either. Nevertheless, the graphics and the character controller are enjoyable :D
Apr 17 15:19:42 26h 59m Let's Cook Enough ♥ 3 Hey, nice work ! I like the graphics although it lacks a bit of homogeneity. Interesting take on the theme, I like the "disease" that spreads through the ingredients but I wasn't able to stop it or to destroy the ones that were infected ;( (I'm curious if I could have done something ?). I find the choice of music a bit odd, it ruined my mood, as well as the slowness of the character controller. Nevertheless, it was a pleasing experience :D
Apr 17 15:35:11 15m 29s Spooky ♥ 1 This is really good considering that you were alone and that it's your first jam! Everything is a bit rough, and I learned way too late that blue orbs don't do damage... ^^' But I really appreciate the character controller, it feels nice to play. I recommend adding more feedbacks to everything (mana cost, ennemy killed, who's an ally, damage taken...) but I'm being picky. Good job :D
Apr 17 15:55:48 20m 37s The Deep Madness ♥ 2 Hey! Nice idea and good execution. I like the progression and the feeling of becoming more powerful. But I have some troubles with the character controller and feedbacks in general. It's hard to aim without a cursor, to know which fish is attacking and what the summoners really do (I guess they are spawning fish ?). I love the way you explained the mechanics at the start, nice animation! Anyway nice entry (Love Cthulu too <3)
Apr 17 16:22:43 26m 55s Eye for Mischief ♥ 5 Stunning graphics & menu details and hats off to the only dev, no bugs for me! The 2 different art styles kind of bother me, and I would have prefered a unique one, but that's just a personal opinion. The gameplay, the UI and the retro music reminded me of Pac-man, but in a different cuter way. The goal is simple, yet I had to establish strategies to annoy my hooman. Oh and the tutorial is on point! A really really nice entry, good job to all ;D