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Feedback comments for LD55
KANAGG's games and stats for all events →
| Timestamp | Since previous | Game | KANAGG's comment | |
|---|---|---|---|---|
| Apr 19 20:56:51 | Eldritch Invoker | ♥ 0 | Sadly, I was not able to play it very much because the UI is cut off for me on my 21:9 display. A windowed mode could be a quick fix for that :) | |
| Apr 19 21:10:13 | 13m 22s | NECRO RUSH | ♥ 6 | Nice art and well polished. I like building up the little zombie army. It would be great if the encounters played more like summoned army vs. summoned army. For me, it was more about frantic running around trying to catch the red person. 😄 |
| Apr 21 11:10:53 | 38h 00m | ShapeSummoner | ♥ 1 | Cool stuff! I would have loved a second level where the speed of the shapes slowly increases, but I'm sure that's something you would have added with enough time. I can potentially see how geometric forms alone can get limiting if you expand the game, but maybe with a third modifier you can get enough variety that it doesn't matter. There were some phases where nothing is on screen for quite some time, where I wondered if something has broken. Ran almost flawlessly on my W10 machine :D |
| Apr 21 11:20:52 | 9m 59s | A Long Hello | ♥ 1 | I like the moody music and struggled a lot with the labyrinth. I just frantically smashed my way through, running in circles 😄, but I managed to find some portraits. The story is a bit hard to relate to. I feel like I was not able to really connect with the mission I had. Good job on the submission! |
| Apr 21 13:06:53 | 1h 46m | Haunted Forest | ♥ 1 | I got a solid amount of playtime out of this :D. Good job on building this in 48h 👍 I didn't quite understand the visuals of the water source, one of those old pump thingies would have worked better for me. Screenshot 2024-04-21 150507.png |
| Apr 21 13:23:54 | 17m 01s | Chain Reaction | ♥ 2 | Screenshot 2024-04-21 151805.png Looks like it's a viable strategy to just spam the first two triangle shapes 👀 I really enjoy the music, even if it doesn't capture the sorcery/summoner theme. I would really like some indicator of what creature I just summoned and maybe a counter on what types of creatures are currently on the battlefield. I also don't see the "Chain Reaction" part of the game yet, but maybe I just have to play a couple more rounds. The +20 time card seems pretty powerful to a point where it kind of feels bad to have anything else as an option, and I never used the dash. |
| Apr 21 13:46:29 | 22m 35s | Tristram | ♥ 3 | I would love to look at the stats of my champions during the dungeon crawl. I'm not too familiar with the auto battle genre, so I don't feel too qualified to give feedback on things, but I felt like I didn't have many decisions to make. The one I remember was to upgrade now or hire two more heroes. The presentation is, of course, top-notch. I love the soundtrack and art :) |
| Apr 21 13:54:06 | 7m 37s | wiz | ♥ 1 | Love it, probably a perfect mobile game. |
| Apr 27 07:54:19 | 138h 00m | Creepy Crawlers | ♥ 0 | I had a good time playing. Great art and moody music. The hazards are a bit unclear, so I kind of had to let them run into stuff to figure out that it's not just decoration 😄 |
| Apr 27 08:02:17 | 7m 58s | Summoned to Another World to Fight the Demon Lord! | ♥ 1 | Interesting to read the comments. I had to turn off the music because it made me so uncomfortable 😅 As someone with less experience in the genre, I struggled a lot. A small introduction would be very helpful. |
| Apr 27 08:21:28 | 19m 11s | Island Spirits | ♥ 1 | Screenshot 2024-04-27 101906.png Loved it! So satisfying to restore the island. The only thing I would change is that if a helper restores something, the energy flies to me without being in range. |
| Apr 27 08:34:24 | 12m 56s | Skelly the Braven't | ♥ 1 | Screenshot 2024-04-27 103024.png Exactly 5 minutes 😄 I also get a great amount of flash game nostalgia. Maybe with some upgrade economy for the summoning circle and a way to affect the spawn rate of the skeletons, this can be extended to be more than 5 minutes of fun 👍 |
| May 1 11:29:18 | 98h 54m | Dark Dominion | ♥ 1 | I would love it if you could summon a creature and perform a move/rotate action. It felt a bit limiting only being able to move one unit around without sending support. One small UI improvement would be to add the move/rotate controls at the position of the unit that has been clicked on. |
| May 1 12:02:16 | 32m 58s | Cat Summoner | ♥ 2 | Screenshot 2024-05-01 135933.png It's perfect! Love the music and sound effects! :D Maybe the summoner could be a bit smaller so you have a chance at squeezing through some gaps (maybe that can even be an upgrade). |