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GCake

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TimestampSince previousGameGCake's comment
Apr 16 21:19:55 Summon The Waiter ♥ 3 Haha, spinning cat goes brrrr ! A simple yet fun entry ! 😄 Good job !
Apr 16 21:51:53 31m 58s Seamonner Survivor ♥ 3 Art are really nice and polished, Music goes well along the game. A bit hard to understand at first but we then see the reversed "survivor" thematic 😄 and it all make sense after that. I managed to reach level 17 after some tries and reaching the end of the timer. It was hard to adjust how much units to send to feed the diver without killing him. 😅 Anyway, good job on this entry ! 🎉
Apr 17 00:30:46 2h 38m Hyper Hydra ♥ 1 Oh god, that's a thoughtful game. The way that there aren't many damage dealing hydra head but more defensive ones, requires us to think about placements carefully. Furthermore, the fact that enemies move and attack first before the hydra heads can attack means that we need to plan even more ahead. If we don't have defensive cards to go along with the attacker hydras when an enemy is about to attack, we aren't pretty much dead as they die before they can attack. We need to be clever on each turn 😄 . Reminds me a lot of the game "Into the Breach" where enemies next move is being shown ! I reached Wave 11 and there were still new enemies coming out. I wonder how many enemies were there still to discover (or was it actually actually the last one as it looked like a boss ?) 😅 Capture_Hydra.JPG The Grey hydra and the Green hydra saved me more than once in every waves. They are really powerful if used nicely. Anyway, The game is pretty and well polished ! Really good job on this entry ! 🎉
Apr 18 19:33:38 43h 02m SPELLBINDER ♥ 1 It is visually fantastic, the dragon and the autels are gorgeous ! The music also fit well with the atmosphere of the game ! However, we miss way too much informations about the elements and the monsters. - We can choose between 5 monsters, do they have different stats between them ? I tested each of them and they all get kill by the same amount of hit. - We have 5 elements and we can attribute them to attack or defense, is there an element that give more attacks or defenses than another element ? or do they all give the same buff ? - I see the enemies are in different colors. Maybe in some similar colors as the elements. Does this indicate some kind of weakness depending on which element we did put in attack ? Are they stronger against some elements ? There are currently just too many unknown variables. That being said, I know there is often not enough time to put a tutorial or more feedback in the game during a gamejam. I would suggest to put some additional information in the page description at least, so that we can understand the game a bit more and enjoy it !
Apr 18 22:24:51 2h 51m Wrath of Elements ♥ 1 I had no idea how to summon on the 1st run haha (even though i've read the description). The portals on the left blend in environment that i didn't think it was clickable. 2nd run went smooth 😄 . I do feel like the elements to summon are switching a little bit too fast. I always have to pre-shot the previous element in order to summon the one I want. Well, still managed to survive 15minutes with a score of 87 💪 ! Capture_WrathElement.JPG Overall a good game ! Nicely done ! 🎉
Apr 18 22:54:39 29m 48s SokoBane - Descend ♥ 1 Sokoban with some additional gimmicks ! Nice ! Managed to reach the end ! 😄 It was a nice puzzle-game. Good job on this entry ! 🎉
Apr 19 20:30:26 21h 35m Chessummon ♥ 1 Good job on this entry ! The game is interesting, visuals are great ! Chess pieces works almost as intended, we can take opponent pieces and movements are limited to avoid going to the opposite map too fast. Something i'm not sure if it's a bug or not, I was able to take opponent pieces with some of my pieces even though it couldn't go to the opponent location. By doing so, the opponent piece die and my piece stay at his place instead of taking the opponent place. Also, I could summon a piece on top of another piece. By doing so, the first summoned piece got glitched and couldn't be moved anymore. The little puzzle at the top right was a bit inintuitive haha, I was clicking every pieces trying to move them on what I thought was empty spots, but it was actually the dark piece that was supposed to go at the middle of the circle. Though I still managed to move the pieces on my 2nd run and complete the puzzle :) !
Apr 19 20:59:56 29m 30s Chefs from the Dead ♥ 1 Interesting game with cards and chiefs ! Gameplay wise, it seems a bit limited currently with only 2 oven and 2 cards at a time, and they take the first 2 dishes of the list as well. I often ended up with 2 same cards and the 2 dishes on the list were the weakness of the chief to appear 😅 . So I feel like we don't have much choices. I think it would have been nice to be able to discard some dishes or to re-order them. On my first run, I thought the chief would automatically take the dish he is best at among the 4 displayed, haha. Overall, good job on this entry ! 🎉
Apr 25 22:56:11 145h 56m Summoner's Circle: A Murder Mystery ♥ 1 This must have took so much time to write the whole thing. Kudo to that ! 🎉 The true culprit wasn't obvious to me. I felt like it missed a dialog at the end to know ;). Also, (I don't know how to avoid lore spoiler with this one), but let's say that I thought that the priest and her friend with similar power needed to touch each other in order to regulate their power. If it makes sense to you~ Good job on this entry !
Apr 29 20:02:24 93h 06m Trench Warfare ♥ 1 Strategy games are always welcome ! I managed to beat the 2 levels although I friendly-fired some of my units. There is also a bug where I can move on a cell where belong another of my unit, causing both units to bug and can't be selected until the next turn. Overall a nice entry !