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Feedback comments for LD55
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| Timestamp | Since previous | Game | apoly's comment | |
|---|---|---|---|---|
| Apr 16 15:00:25 | Puddle of Death | ♥ 2 | Cool game, I enjoyed it! Nice art style and relaxing music, graphics is nice too. Would love to have some control over camera to get a better understanding of what my summons are doing, as I was disoriented at certain times. Other than that it's a really solid package! | |
| Apr 17 04:00:04 | 12h 59m | Summoning Salesman | ♥ 1 | Cool game, especially with all those combinations and possible variations of cards. Would love to see some feedback why some cards worked and others - not. Some outcomes were obvious, while some are not and I would love to see what game expects of me. |
| Apr 17 04:41:34 | 41m 30s | Bring on the Blocks | ♥ 1 | Puzzles are fun! At first I thought that you need to place blocks on top of other blocks, so was confused at one of the levels, but then everything else went smoothly. Reminded me of a lot of puzzle games of old, which is a great thing! |
| Apr 17 04:59:51 | 18m 17s | Loyalty | ♥ 2 | Great game, love the vibes of classic games with art and music. Though I had some issues with my screen resolution (I think). I'm on a retina mac, so I have two resolutions, one which is probably below the normal 1080p, and one which is like 2.5k. So part of the screen is game screen is invisible because of this. Here's a screenshot of what I mean: Screenshot 2024-04-16 at 21.58.37.png I can play for quite a bit with part of the screen obscured, though :) |
| Apr 17 05:46:13 | 46m 22s | de-monday | ♥ 2 | Nice game! Nice and simple gameplay loop, though as others said I would like to see some permanence to upgrades. Didn't understood speed upgrade at all, as I was just bonking enemies out of existence with maxed out strength (managed to get around 4.4x with some button spam), except for the boss. I found it strange that you character doesn't really point at the enemies all the times, left me helpless several times. |
| Apr 17 05:51:38 | 5m 25s | Snack Summoner | ♥ 2 | Fun game, haven't figured out how to make perfect ones and I'm really bad at this kind of games it seems, but it had nice touches with sound design and the whole idea of demonic summoning of food items :) Screenshot 2024-04-16 at 22.50.26.png |
| Apr 18 15:10:21 | 33h 18m | Merlin Agency : The Enchanted Feather | ♥ 3 | Nice game, started to memorize combinations, but at some point game fails to register my inputs for some reason, so I cannot complete it. It happened to me three times in a row. Got to ten-ish points this way. |
| Apr 18 15:24:55 | 14m 34s | Wiz Biz: A Summon's Sacrifice | ♥ 1 | I really liked it, a lot of small and interesting puzzles. Some of them were a bit annoying due to a need for a character to stand in exactly the correct spot in order for jump to reach the platform, but it was ok in the end. Would love to have some sounds as well, but gameplay loop works and is very enjoyable nonetheless. |
| Apr 23 06:44:05 | 111h 19m | Summoning Circle Specialist | ♥ 0 | It's a really great puzzle game, I liked it a lot! At first I was confused for, like, 5 minutes that I need to draw that demon icon on the left, but then I realized that it has nothing to do with what you need to draw. Some kind of tutorial would've helped in that regard, or some example which totally differentiate demon icon and what is drawn. |
| May 3 07:11:24 | 240h 27m | Heartless Forever | ♥ 1 | I really liked this one. Music is spot on, especially that it reacts to what is going on, a lot of different abilities (which I only discovered how to use *after* I've killed the final boss), different zones, enemies, it's really cool what you've achieved! Some possible improvements: collisions for both yourself (it gets frustrating) and enemies, allow to hold a button (or even auto-fire?) to use different abilities(?), more volume to sfx, music is cool, but you barely can hear what is going on (maybe that's good?). Overall it's a solid entry, I spent several full runs on it trying to get the grip of the core game, great job! |
| May 3 07:34:01 | 22m 37s | Hella Farm | ♥ 0 | That's an intense game! I haven't read the recipes beforehand and had to improvise and figure out them by myself, and babysit those demons, so they'll not eat my sheep! Fortunately if you place them on summoning circle they're dormant, so I've used this to get most of my summons :) |
| May 3 07:51:07 | 17m 06s | Summoner's Rifft | ♥ 3 | I loved how you have the whole package: menu, intro cutscene, main gameplay and a final boss. Very solid game, great job! I noticed that buffs were staying with you after respawn, is that intentional? When I noticed it I instantly went to get all these buffs, so I can grow in power and yes, it was the right call, I defeated everything in my path and the final boss without any difficulties. Would love to have a pause on pickup, though, as it made you multi-task, while you have a juicy thing to pick up :) |
| May 3 08:06:52 | 15m 45s | I am a wizard and my shoulder hurts | ♥ 1 | Nice little game with a good mood and humour, I liked it a lot! Played it on a playdate and yeah, crank is too sensitive, rabbits everywhere! Got 5/9 endings at the moment. |
| May 3 15:13:27 | 7h 06m | Isekai Hussle | ♥ 3 | Really liked how chill it is. It's overwhelming at start when you have so many heroes and don't understand traits yet, but after you save a world or two I start to get the grip of it. Would love to see icons with different stats to understand what each one means and maybe in addition to text traits a small icon stating what it does would make it more accessible. Really solid entry, completed the game with one world dead in the start when I didn't understand what I'm supposed to do, had fun, great job! |
| May 3 15:44:33 | 31m 06s | The Dank Sorceress | ♥ 1 | Nice one! I figured out what "severed" means only by the end, wasn't paying attention to support cost (at first I thought that that means that I can spend that much mana to support my summons). Music and writing fits very well, loved those transitions and the whole idea of a story! Being able to hover over units when you're upgrading them for the first time would've been helpful too, and seeing their stats beforehand too. I didn't understood summons abilities though, haven't saw their effects, maybe it's just the lack of visualization. |
| May 4 00:10:00 | 8h 25m | Fashion Demon | ♥ 1 | Nice little game! Very cute and I like that it's hard enough to make you actually play, but not too hard to be frustrating. |
| May 4 00:31:40 | 21m 40s | Conjurers Catacomb | ♥ 1 | Wow the last one was epic, I was like "it doesn't compute" for several minutes, until I realized that you can do *that thing*. Really loved your game! |