Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → nullval
Feedback comments for LD54
nullval's games and stats for all events →
| Timestamp | Since previous | Game | nullval's comment | |
|---|---|---|---|---|
| Oct 2 20:52:36 | Single Circle | ♥ 1 | Very sweet and cute, It reminds me of picking up a favorite book from ones childhood. It has a very dreamlike quality to the plot, good work :) the audio was nice, but I did miss some longer periods of rest or something to kindda contrast the rest of the song. | |
| Oct 2 20:55:28 | 2m 52s | Kobold Delivery Service (KDS) | ♥ 2 | really funny idea, probably one of the best christmas themed games ever. |
| Oct 2 21:15:41 | 20m 13s | The Bellhop | ♥ 1 | really fun idea, It reminds me of mini metro :D |
| Oct 4 18:21:06 | 45h 05m | Yet another tetris game | ♥ 1 | very chill and well made puzzle game, it does have the same kind of frustration as tetris where you're just waiting for that *ONE* piece. I would have liked to have seen some kind of consequence for deleting blocks or letting them slip through to the right. It's a great take on the theme and it has a very rewarding gameplay loop. great job! |
| Oct 4 19:46:31 | 1h 25m | Entities onboard | ♥ 1 | oh no, I'm terrible with scary games and hectic games. :( It's very well executed, but I did find it very difficult (since I'm a tiny baby :( ) |
| Oct 4 20:20:53 | 34m 22s | Debugged | ♥ 3 | This is one of the most innovative ideas I've seen at any game jam. I do think there's some technical quirks to be sorted out, but I had fun with it. Loved the graphics too, they really emphasized the "behind the scenes" scenario :D |
| Oct 5 14:09:12 | 17h 48m | Neko Jump | ♥ 2 | a very cute and challenging game :) would be great to see a more polished version on mobile |
| Oct 5 14:12:25 | 3m 13s | Moksha | ♥ 1 | got ending 3 and 4, what the?... O_o why did the witch start to argue with the fishman creature? this was very funny, but I don't really understand all the cultural references... maybe? |
| Oct 6 12:16:03 | 22h 03m | Prickle | ♥ 3 | Help Stephog I'm stuck! no but joking aside, It is really well done and a polished game. Amazing work! |
| Oct 6 21:06:18 | 8h 50m | Space Ends With You | ♥ 1 | cool interpretation of the theme, instead of exploring the limits you are the limit. Really interesting. I can't give you a rating :/ |
| Oct 7 11:34:00 | 14h 27m | Pipeline Ride | ♥ 1 | devilish challenging, but really fun |
| Oct 7 12:04:33 | 30m 33s | LD54 - Box Survival | ♥ 1 | really nice idea, it took me a while to notice that the game board was shrinking. Really elegant design :) |
| Oct 7 20:46:17 | 8h 41m | No Game | ♥ 0 | 10/10 |
| Oct 17 14:48:29 | 234h 02m | Spellfire | ♥ 0 | It was very hard to understand what I did that worked and what I did that didn't worked. Great job at making a fairly complex system and game in such a short time! |
| Oct 17 14:56:59 | 8m 30s | Witch Contractor 2 | ♥ 1 | cute game, fun twist that the "squares" begin to disappear when you step onto them |
| Oct 17 15:06:54 | 9m 55s | S-Cargo | ♥ 2 | what a charming presentation and world, everything felt really cohesive. It felt like the abrupt stop of the decelerator did remove some of the challenge of the game for me, but at the same time, when I tried to not stop I bumped into a lot of things so it might be smarter to have it than to not have it. |
| Oct 17 15:15:57 | 9m 03s | A Fishy Kinda Fear | ♥ 2 | Ok the idea is honestly super funny, but my god is this game hard and unforgiven. This is like "I wanna be the guy" and Various Mario Rom hacks. I just barely, BARELY got 2 doors open. an interesting observation btw, as soon as you hit the spikes once, then you've basically spend too much time recovering and you're guaranteed death. you might want to think about an instadeath hitbox trap thing, or maybe give the player recovery frames with increased speed. |
| Oct 17 15:35:40 | 19m 43s | Parking Ltd. | ♥ 1 | Amazing interpretation of the theme, holy crap, I've rarely loathed another person as much as my coworker when he just kept piling cars in. |
| Oct 19 19:34:18 | 51h 58m | Pool Frog | ♥ 2 | What wonderful game, really tight designed. I'm tempted to make a frogger comparison/joke, but mechanically it has more to do with asteroids. It's quite challenging to aim where I'm going to jump to, but also where the lilypad is going to be at. The fly was being quite evasive too, I really only managed to eat 3 or 4 max! |