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Feedback comments for LD53
Pixelhurricane's games and stats for all events →
| Timestamp | Since previous | Game | Pixelhurricane's comment | |
|---|---|---|---|---|
| May 4 00:02:32 | "I Do Extra Good!" | ♥ 2 | I had a lot of fun with this game, the visuals were very pleasing and the song was a constant vibe. It took me a bit to notice there were rhythm elements at play to determine when I could boost and how strong which felt very intuitive to interact with once I understood. I like to offer a few points of criticism for improvement. The difficulty was a little too low, as I'm writing this review I've been sitting still and taking damage from a crowd after getting 18 deliveries and I'm not that hurt yet. Also I love the city aesthetic but it does feel a little big at times, there's a lot of moments where I'm just jumping in a single direction for 10+ seconds one right after another. It does a little bit of disservice to your control scheme since jumping around at max speed while changing directions is fantastic! I would have suggested a smaller city so you're required to maneuver more often. Overall I loved the game, it was a great experience to kill a few minutes. Creating any music based game in a jam is hard on it's own, great work! | |
| May 4 00:14:29 | 11m 57s | A Wolf's Riposte | ♥ 1 | Hey I quite loved the concept for this game! The combat is very interesting, balancing using your HP to attack and playing passive to heal. I like that the enemies are bound to the same rules so that you can dodge their attacks and hit them when their weak to preserve HP. great game loop, I'd love to see a post jam version with an expanded moveset, more enemy variety and maybe a leveling system if that's the style you're going for. A few points of criticism, the letter delivery minigame feels very detached from everything else. perhaps the letters could be rewards for defeating enemies to encourage interacting with them, maybe enemies are obstacles that will take your letters away if you get hurt. Something that ties together the two elements of your game. also an indicator for where the small letters spawn would be helpful, even if they only appeared nearby. Overall I thought it was a fun game with a lot of potential! I hope you keep working on it! |
| May 4 00:19:34 | 5m 05s | You Got Mail! | ♥ 2 | I could absolute see this right at home among other mobile app classics like fruit ninja, flappy bird, crossy roads etc. It has the perfect simplistic addictive quality that offers a short satisfying game loop! not being able to stop or directly choose your direction makes for a frantic experience of weaving between traffic that really makes you want to try and get better at it! Absolute banger game, jam project or not. Well done! |
| May 4 00:27:46 | 8m 12s | Sunset Delivery | ♥ 1 | A simple well focused experience, visuals were great and the vaporwave sun setting as the game timer is a fantastic set piece. The gameplay is simple enough for what it needs to be, I would have liked if my turning speed went up higher alongside my top speed as it became increasingly difficult to pass cars after collecting a few upgrades. Overall great experience, the gameplay additions help keep the experience fresh until the end and it was a lot of fun to race the clock! |