Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → PabloAbraham

PabloAbraham

Feedback comments for LD53

LD54 →

PabloAbraham's games and stats for all events →

TimestampSince previousGamePabloAbraham's comment
May 10 19:49:42 Fast Fruits ♥ 1 Really enjoyed the concept of this game and believe it has a lot of potential. I think the fruit-shooting mechanic could be a bit more intuitive and perhaps allowing players to choose the fruit they want to shoot. Definitely, the use of hints would be a great addition, especially to help progress to the next level. As for gameplay, an idea could be to implement more precise direction control to give players the feeling that they are really influencing the outcome of the game. Overall, I found the experience fun and am looking forward to seeing how this game evolves!
May 10 22:42:44 2h 53m Packages, Please ♥ 1 I've really enjoyed the experience! The character customization is a fantastic addition that makes it feel more personal. I must admit, the game has a compelling challenge to it. I'm still figuring out the rhythm to get past the initial days. It's quite intriguing how similar your idea is to other entries, which goes to show the universal appeal of the concept. Maybe adding a bit more animation to the pixel characters would bring some extra charm. And I must say, I love the Papers Please vibe. Keep up the great work!
May 10 23:15:34 32m 50s The 50 Deliveries ♥ 1 Really enjoyed this game, the music and ambiance definitely give it a spooky vibe, it felt like I was delivering packages in a haunted neighborhood! I do agree with some of the previous comments regarding the jumping mechanic, it does seem a bit off and could use some refining for a smoother gameplay experience. I also found the difficulty level to be challenging due to the dark environment and small arrows, which is a nice touch for experienced gamers but might be a bit tough for newcomers. Kudos on adding the character customization, it's a great feature that adds an extra level of engagement. Overall, a great game with a unique twist on the delivery theme. Keep up the good work and looking forward to future updates!
May 10 23:20:11 4m 37s K9 Express ♥ 1 A fascinating concept indeed! The game has a certain charm with its quirky dog and expansive map. Despite some issues with the camera and controls, I think there's a lot of potential here. The speed boosts were quite tricky to handle, but with some tweaks, it could add a thrilling aspect to the game. The PS1/N64 aesthetic was a nice touch, and I must commend the team for the dog animation - it was quite delightful! I agree with some of the feedback about possibly having fewer packages for delivery, as the current amount felt a bit overwhelming. Maybe incorporating some variety in the gameplay, such as different types of deliveries or obstacles, could keep the gameplay engaging. Overall, I see a lot of promise here, and I'm excited to see how this game evolves in the future. Keep up the great work!
May 10 23:27:26 7m 15s Pyrospectra ♥ 2 I've had a blast playing this game, the pace is exhilarating, and the Greek theme adds a unique charm. The art and music harmoniously blend together to create an engaging atmosphere. However, I share the sentiment with others about the speed of the game, it indeed makes dodging fireballs a Herculean task. Perhaps, a more responsive control system or a slightly slower pace would balance the difficulty. Also, a more detailed tutorial could help clarify the health system and the purpose of the green orbs. It's noticeable that the player character is centered, which limits the reaction time - having it offset to the left might be an improvement. Despite these points, the game has a substantial potential and I'm eager to see how it will evolve in future updates. Keep up the good work!
May 10 23:32:35 5m 09s deliver me from X ♥ 1 Wow, what a ride! I was completely immersed in the intense story and the atmospheric audio really elevated the experience - especially that unnerving heartbeat sound. The hand-drawn art style was an impressive touch and really complemented the narrative. It did feel like the game was more of a journey than an interactive experience though, I would have loved a bit more control or influence over the events. Also, the text seemed to appear a tad slow, maybe it could be sped up a touch? Regardless, this game was a breath of fresh air in the midst of all the typical jam entries. The grim atmosphere was unexpected but absolutely captivating. Great job!
May 11 03:05:17 3h 32m Cyberdelivery ♥ 2 I appreciate the concept and it's remarkable how much content was generated for a single jam. The narrative was succinct yet comprehensive. Your approach to the theme was commendable. However, just sharing my perspective, I managed to anticipate the plot direction quite early. While the four flashbacks served as a buildup towards the conclusion, I personally would have appreciated a deeper exploration of the main characters. This is merely my viewpoint, feel free to consider or disregard as you see fit. Good job overall!