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Feedback comments for LD53
OwlyCode's games and stats for all events →
| Timestamp | Since previous | Game | OwlyCode's comment | |
|---|---|---|---|---|
| May 8 22:26:53 | Space Haulers | ♥ 1 | Great game! The art is insanely good. It also feels very polished. Here is some personal feedback: - I wish the enemies had a death animation. Maybe the bigger ones could trigger some sort of screen shake to add impact. - It would have been nice to have a "repair all" action. - The laser beam felt really OP compared to the missiles but was cheaper. Congratulations for making this! | |
| May 11 10:54:21 | 60h 27m | Holding Out | ♥ 1 | Great entry! I really liked the contrast between waiting for a customer service versus having to survive. It creates a fun story. Every element in the game seems to have been studied, for instance the tutorial nicely fits into the level design. This creates a coherent and immersive world. One thing I would change might be the pacing of the game. It is really slow at first and then quickly becomes difficult. |
| May 11 22:34:25 | 11h 40m | Electron Odyssey | ♥ 1 | It was a nice experience! It fits well with electricity concepts and it could be expanded with more components post-jam. It would maybe require a bit more "juice", like more effects, more shakes and lights. |
| May 12 06:56:34 | 8h 22m | Beetle Dynasty | ♥ 1 | The visuals are really cool! It would need a parallax background to make it even better. One thing that was a bit tricky is jumping from the edge of a platform. Sometime it's like you have pressed the key but it is ignored. I encountered this issue too in platformers I made and found that adding some sort of tolerance delay improved a lot the experience. Something like 150ms off platform being tolerated for a jump. |
| May 12 11:19:48 | 4h 23m | The Dirty Inbox | ♥ 0 | Interesting plot that kept me playing through all the endings I could find. I couldn't find what to do with the DeliverApp though. |
| May 16 06:33:07 | 91h 13m | Mission Delete | ♥ 1 | mission delete.png Very fun to play! The pace of the game is good, it gets difficult but not too fast. I loved the visual effects of some weapons, the feeling of being powerful was enjoyable. I noticed near the end that you could push the bubble toward its destination to complete the levels faster. One minor inconvenience was that it was difficult to read and understand what each icon meant when picking up powers. |