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Feedback comments for LD53
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| Timestamp | Since previous | Game | MartinK's comment | |
|---|---|---|---|---|
| May 17 14:24:36 | W.O.O.T.: Warp-Optimized Order Transport | ♥ 2 | This is my favourite game so far this jam, I loved the chill puzzle solving vibe it has. Nice work! Some kind of progression where it gets more challenging to make connections further from the starting planets would go a long way to enhance the replayability. | |
| May 18 14:50:31 | 24h 25m | Delivery | ♥ 1 | The art, audio and mood were all great. I loved the atmosphere. It would have been nice to see more gameplay. A more complex map, with less tanky enemies that could come from anywhere would have gone a long way to upping the tension. |
| May 18 22:51:19 | 8h 00m | Space Cargo | ♥ 1 | This was certainly ambitious. The art was definitely the best part, I like the ships design. Some more destinations, with a choice of which package to deliver would go a long way to making the gameplay a little more interesting, without changing the core too much. |
| May 18 23:13:42 | 22m 23s | Mission Delete | ♥ 1 | That was great, a superb level of polish and genuinely fun to play. Give it a progression system like other survivor-likes and this could easily compete on Steam. You've got a gem here. |
| May 19 11:34:59 | 12h 21m | Air Fast Chaos | ♥ 0 | Simple premise, but executed well. Nice work. The help screen was a little confusing until I realised the notes were numbered, perhaps make that a little clearer. |
| May 19 11:43:53 | 8m 54s | Bloodrush -DELUXE- | ♥ 1 | This is a cool idea, the graphics and sound are simple but well done. Nice work! I would perhaps change the time dilation activation and charge up to be a single button press, the double tap you currently have to do makes it feel a little clunky. |