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Space Cargo
Space Cargo
By mipa111
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.00 | 13 | |
| Fun | | 2.36 | 13 | |
| Innovation | | 2.68 | 13 | |
| Theme | | 3.72 | 13 | |
| Graphics | | 3.79 | 14 | |
| Humor | | 2.04 | 13 | |
| Mood | | 2.68 | 13 | |
Comments
Hello mipa111 what an epic submission! Thank you for submitting your game. This space flight simulator felt really good to control with the mouse and i scared myself when i crashed at light speed into a wall. It is unfortunate you did not have audio but it was good that you focused on the gameplay because the starship flying is a lot of fun. One complaint from me is why I have to walk up 12 flights of stairs to accept a mission?? Its the future but we don't have elevators. :)
rjdrag
2023-05-03 20:44
I couldn't find the terminal to get cargo. I was able to fly around, and I like the mouse wheel speed control. The super minimal/clean environment had a cool feel. Some cyberpunk type music would add a lot. Nice work.
Pretty game, the space trucker bit was pretty thin though - I spent longer climbing stairs to the terminals than I spent flying between the station. I definitely liked the ship design though, pretty little angular beast.
Good idea to do a space delivery. The minimalist art is nice, I think what the game lacks the most is sounds. A little music, ambient sounds and effects for the ship would greatly improve the immersion.. Seeing visually that we deliver a package would be nice, like a small box that we would carry, but I understand that in such a short time it is difficult. In any case good game, I love games in space!
Very cool style, love it!
martink
2023-05-18 22:51
This was certainly ambitious. The art was definitely the best part, I like the ships design.
Some more destinations, with a choice of which package to deliver would go a long way to making the gameplay a little more interesting, without changing the core too much.