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Feedback comments for LD53
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| Timestamp | Since previous | Game | LonelyGameDev's comment | |
|---|---|---|---|---|
| May 2 03:14:50 | Moonshot | ♥ 1 | Pretty good game. graphics are good. along with the animations and sound. maybe there could've been some music to add to the mood but otherwise pretty good On the gameplay side it's a decent puzzle game with some issues. First: it doesn't really explain the movement every well especially on the second level. where you only have one shot. and requires a specific hard way to beat the level made harder by the fact that the info the game gives is kinda confusing. I thought the character was a rocket ship so i didn't know the Z sign was telling me to jump Aside from the tutorial. one positive thing is that the movement feels really good and responsive. the issue is the puzzle can be a little too strict around it. For example one i got stuck on for a bit required me to know that holding Z down can make my jumps last longer(or make me go higher i dunno) to make me get through a sorta zig zag with some spikes in one shot. Put it simply there can be a problem where some levels often don't have a "easy but terrible time" option to them and require some pretty skillful timing just to even beat it overall it's a good concept that mixes puzzle platformer with N style controls/difficulty exceptionally well. in fact i originally gave it a 3.5 in fun but after playing it a little more and mastering it's more harder bits it's easily a 4. It's also one of the games that would benefit from a timer and level select to beat your best times | |
| May 2 03:32:27 | 17m 37s | Rail Blazer | ♥ 3 | Pretty good. A little simplistic one you figured out the best way to win is to just build a loop around the towns. But other then that nice chill game |
| May 2 19:43:45 | 16h 11m | Messenger | ♥ 0 | Interesting concept. I honestly never thought of the idea of delivering info in war |
| May 2 20:40:16 | 56m 31s | Reloot | ♥ 2 | Fantastic artwork and sound, but some of the collison size can use a little more polish(there more moments where I manage to hit something despite the graphic of my sword are not even close. same thing goes for the enemys) along with some of the design. I feel like there should have been something of a limited lifes system so I'd have to think a little more about where and how I move instead of just rushing the level. Tho it was pretty funny getting into the game without knowing anything and just using up all the chest only to realize I have to do it all over again and I made it harder for myself as the molt. Tho it sorta felt like a gimmick more then anything which is why i feel like limited lifes might have solve that. if it where added I think it would make me consider(as the knight) to balance what I take so when I switch to the mole I won't use too many lives but considering it's a combo game it's really impressive just how polish and good it is. and it looks alot like a Yacht Club Game which is always a win in my book |
| May 5 02:47:44 | 54h 07m | Pizza Time | ♥ 2 | 10/10 Pizza Time https://www.youtube.com/watch?v=XW0W7j04iRQ&ab_channel=FacundoMarzullo Jokes aside pretty solid puzzle game. A backspace feature where it reverts the recent direction if you made a mistake also the web verison on itch.io doesn't contain any music. dunno if it's a error |
| May 6 07:21:30 | 28h 33m | Asteroid Outlaws | ♥ 2 | Really Enjoyable. Sorta reminds me of some flash games with a simple. repetitive but fun mechanic. just sorta wish you build on it as the game goes on(like more expensive items the farther you are. or the faster they go making them riskier especially on your fuel) and the graphics where surprisingly great One complain i do have is that the rocks are sorta useless. i dunno the exact reason why they where added but I felt like for how much monument they bring to your ship(sending it out of control). they have little reward. I was also going to complain about the controls but other then turning can feel a little sensitive they're pretty good once you get the hang of them and know how the space bar works picking stuff up and sending them back feels fun. it's like the docking session's of kerbal space program turned into a game |
| May 6 07:42:28 | 20m 58s | The Weird Shit People Get In The Mail | ♥ 2 | Open game Clicked Hire me Instantly sees a dildo 10/10 experience |
| May 7 15:45:04 | 32h 02m | AstroParcel | ♥ 1 | Really solid game. My only big complain is that sometimes it seems like the colliders are too big but other then that great job on the artstyle |