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fizzbark

Feedback comments for LD53

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TimestampSince previousGamefizzbark's comment
May 3 10:35:52 Give Us Our Sh%@ ♥ 0 Nice concept! I found a cheese strat - just hit reset until you get red or black(the easy ones to aim) and get all 5 that way. I'm not sure if the level system was the best structure for this game as they felt very similar - maybe a see how many points you can get in 30seconds type mode would feel more exciting. Making the harder to hit colours worth more points would make it more worth it to try and get the green guy. Being able to see where the arrow was aiming before pressing space would make aiming a bit easier too. The box weights and physics were fun and all fell pretty satisfying when you get a bounce just right.
May 3 11:11:29 35m 37s Hell'o-Cargo ♥ 6 Great little game with lots of polish. The animations at the start tell a story really well. Levels are designed really well too, interesting little puzzles with solutions that aren't obvious after the first couple. My biggest issue with the game is that quite precise throwing is needed and it takes quite a bit of playing to get a feel for it. The core mechanic of throwing the package you're delivering does lead to some great gameplay, fantastic work across the board.
May 3 11:23:39 12m 10s Wasteland Express ♥ 3 Nice game, love all the little fallout easter eggs in the graphics. It took me a couple minutes to figure out what was going on, the graphical elements are all great on their own but together there is a lot of visual noise. Quite fun when I got into it, good job.
May 8 10:32:58 119h 09m Sunset Delivery ♥ 2 Great aesthetic, the 'neon horizon' looks fantastic. I felt like the cap on top speed was a bit frustrating, even after all the upgrades. A higher top speed that takes longer to hit would really make things feel more intense and reward the player for managing to avoid collisions. The text boxes also contributed to this lack of momentum and made things feel a little stop and go. But apart from that a really well put together game, well done!
May 8 10:44:43 11m 45s Bad News Network ♥ 1 Great concept and some of the headlines are gold, love the pasta one. They were a little hard to read due to the speed of things - voicing the newscaster and having them read them could have been fun. The balance was a little off as it was almost impossible to lose just by pulling random cards. A Reigns style system where each card has positive and negative effects on multiple things would be one way to make this more engaging. Graphics were simple individually but I really like the combined effect. Great job!
Oct 8 10:00:14 3671h 15m Then Came A Stork ♥ 2 Beautiful and interesting, although it crashed during the ending reveal. Lots of clever details - the text/voices syncing up with not just the words but actual syllables is an impressive trick. You also mixed up the theme - delivery was the last one 🙃.