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Feedback comments for LD53
dougggggg's games and stats for all events →
| Timestamp | Since previous | Game | dougggggg's comment | |
|---|---|---|---|---|
| May 3 06:44:11 | Solaris Express | ♥ 5 | Great game! Some Outer Wilds vibes--loved the creativity of the different planets and characters. If I have a piece of feedback (especially if you're going to develop the game further!) it's that the core gameplay loop of flying between planets and delivering cargo could use a little variety--matching velocity with a planet and landing the ship was pretty challenging at first but got a bit repetitive. Maybe some space weather, or planets that are more difficult to land on for whatever reason? Still had a good time overall, and appreciated the well-done space hijinks! | |
| May 3 06:51:53 | 7m 42s | Desert Mayhem | ♥ 3 | Loved the Mad Max energy here--you nailed the post-apocalyptic vibe. I was a little confused about what the different items did--I ended up with a gun in my inventory (I think?) but I'm not sure it did anything. And, it was occasionally confusing that the other cars looked just like mine! Really liked the feel of the driving controls and collisions--was pretty satisfying to drive around. Nice game! |
| May 3 06:58:51 | 6m 58s | Arcana Express | ♥ 1 | Fun game! The mechanics were really interesting--I liked the tradeoff between delivered ingredients and spell-casting, and casting spells by entering combos was fun (reminded me of Magicka). It was pretty hard--when I did win, I felt like it was because the AI just decided to turn around :). If you want to work on it more, I think the tradeoff would be interesting to explore further--are there disadvantages other than score to using resources the villagers want? Nice game overall, and a good interpretation of the theme! |
| May 4 01:23:16 | 18h 24m | 🗣️ MR SPEECH: The Purr-fect Pitch | ♥ 1 | This was really fun, and DELIVERing a speech is a great spin on the theme :). Maybe I just have no rhythm but I found it pretty hard to anticipate when I'd need to go up or down--might be improved with a bit more of a graphical indication. LOVED the mechanic where you have to decide which words make sense on the fly (to avoid saying things like "your cat will die")--very creative! |
| May 4 01:32:06 | 8m 50s | Pack 'em UP! | ♥ 3 | I loved the music--it fit really well with the vibe of the game. I found the controls pretty unforgiving--the character was a bit too fast and pretty floaty, while the car could have probably been floatier! I liked the variety of ingredients and orders, and the minimap. Nice game! |
| May 4 01:40:26 | 8m 20s | With the Grain | ♥ 2 | Nice, chill game! Loved the graphics and music--I think you nailed the pastoral vibe. I think I would have liked to be able to click once and build the track to the next decision point--felt like I was clicking a lot without making any decisions. Other than that, I liked the controls and everything felt smooth. |
| May 4 01:55:33 | 15m 07s | C.R.A.B. signal | ♥ 4 | I loved the comics! I had a very difficult time figuring out the controls. As a suggestion, you could let the player click on the submarine or on the stations and then indicate which had been selected somehow. Nice interpretation of the theme, and nice graphics and audio! |