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buloz

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TimestampSince previousGamebuloz's comment
May 2 22:57:12 DeliverHood ♥ 2 Smooth and unique gameplay, amazing arts, seems clean and bugfree. Also, the approach of the theme is really clever. Such a clean submit ❤️
May 3 21:14:04 22h 16m Message Delivered ♥ 0 This is a clever approach to the theme, I loved the "glitchy" UI style that is not flooded on the screen, the vibe is clean and effective. Would love to see more, thank you
May 3 21:23:06 9m 02s Ultimate Package ♥ 2 Ennemy collision are a bit clingy and could feel better with more feedback, also the physics of main character could use some tuning. I loved the art though + I really enjoyed the "credits" cutscene intro. With a bit more time for tuning I'm sure you'd get it real smooth, well done !
May 3 21:33:41 10m 35s Hell'o-Cargo ♥ 6 The sprites, the animation, the purple-ish atmosphere, the ennemies, the sound, the collision feedback, are all very polished. This is a banger, keep going !
May 3 21:41:15 7m 34s Isles Express ♥ 1 At first I was sceptical about the physics but you get used to it really fast and it feels smooth. The arts are amazing, and the retro style is winking. Nice work !
May 3 21:44:24 3m 09s Zebees ♥ 3 This is so cute 🥹 I love bees
May 3 21:55:01 10m 37s Crystallium ♥ 2 Gameplay is simple, the controls are smooth, I love the way progression is displayed on the truck. But man, the sprites, the shaders and the way the level "collapses"... it's sooo pretty ! The atmosphere is lit thanks to little details
May 3 21:56:28 1m 27s Office Rush ♥ 1 Controls feels a bit clingy but the sprites bro 😍
May 3 22:18:02 21m 34s Deep Sands Delivery ♥ 1 The core concepts works very well and is a very unique approach. The shooting would be way less frustrating if the player aiming direction was applied before shooting. I like the detail of how the camera zoom in and out according to ship speed. With the ability to build ship extensions or "satellites" to build a cozy base out of your ship, it would have been perfect. I would LOVE to see this game in coop with adjusted swarm spawns and difficulty. Impressive work, well done !