Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → BrahGold
Feedback comments for LD53
BrahGold's games and stats for all events →
| Timestamp | Since previous | Game | BrahGold's comment | |
|---|---|---|---|---|
| May 2 22:41:28 | It's in the Cards | ♥ 3 | I really enjoyed the theme and all the thought put into this game. I didn't like how the cards I chose didn't seem to make a difference but maybe that's just something I dislike about tarot. I definitely approve of bizarre possessed dogs! | |
| May 2 22:45:29 | 4m 01s | Pizza Pete's Peculiar Predicament | ♥ 2 | It's a fun little complete package. I enjoyed throwing pizzas and fiddling with the doors. It did get stuck at the end, but I enjoyed the experience all the way there. You folks did very nice work! |
| May 2 22:49:41 | 4m 12s | Seven Trains | ♥ 1 | I really appreciate the twist on the theme and the interesting puzzle that the mechanics make. Unfortunately, something (I think the busy sand texture and slightly choppy movement) made the game give me a headache. It's a game I would have liked to play more though! |
| May 2 22:56:25 | 6m 44s | WitchDelivr | ♥ 3 | I'm glad to see someone else going with a Kiki-inspired theme although the gig-worker twist was something of a downer. The game felt good and looked great. I do wish it had some sort of end goal to give it a clear and satisfying ending, but I guess that's not very gig-economy. Nice work! |
| May 3 15:18:10 | 16h 21m | Equilibrium. Delivery of emotions | ♥ 2 | It was a relaxing couple of minutes and a treat to look at. |
| May 3 17:53:53 | 2h 35m | QuadTrain | ♥ 2 | The game sounded great, didn't take itself seriously, and controlled like it was made by aliens with only a loose idea of what a train or a truck is. Seems great. Reminded me just a bit of the game Roundabout. I enjoyed it. |
| May 10 03:10:48 | 153h 16m | Moon Kiss | ♥ 1 | I really liked the idea even if I had real trouble with performance problems. I could've used some hint that you need to jet right away, because after I figured that out I enjoyed my time with the game. |
| May 17 13:25:15 | 178h 14m | Instant Delivery | ♥ 1 | I found it a little hard to enjoy with the rightmost lane not sending cars. It felt hard to play fair. I did like the aesthetic and the idea. |
| May 17 13:28:11 | 2m 56s | House on Time | ♥ 1 | I really liked the idea. I would have liked to be able to do the core loop at least a second time. The art is really impressive. |
| May 17 13:33:22 | 5m 11s | Power Ball Delivery | ♥ 1 | The very austere environment with the slow and simple gameplay loop gives an odd mood. I admit I was terrible at it, but I also wish there was a little more range in the angle you can move the view. I couldn't pick up a ball that was too close to my feet. |
| May 17 13:35:42 | 2m 20s | Pyrospectra | ♥ 0 | I found it a bit odd that it was so easy to take a couple steps to the left on a platform and fall endlessly into the void. I did like the look of it and the core concept even if I found that I was no good at it. |
| May 17 14:03:40 | 27m 58s | It's Gloop! | ♥ 0 | I really liked the concept. I found it hard to decode the graphics even once I zoomed in a bit. I appreciate that you went in an odd direction with the theme. I feel like I almost understood the rules for moving the gloop, but every so often it wouldn't go and I'm not sure what I was missing. I gave up on my way to the last planet. |