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Feedback comments for LD51
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| Timestamp | Since previous | Game | Tannimun's comment | |
|---|---|---|---|---|
| Oct 4 19:22:26 | Roadeo | ♥ 0 | Very well made! The theme was very noticeable haha, got a bit stressful at times but it was a fun challenge. I wish I could have had more time to read all the pop-ups, was too focused on building. It felt very polished and neat :) | |
| Oct 4 19:41:37 | 19m 11s | 1,2,3... 10 soleil ! | ♥ 1 | Cool idea. I think the sound effect worked really well to deliver the 10 sec timer. You can really take your time tho so I wished there were some more sense of urgency. At first I touched the red areas and that made it more difficult but learned quickly that I could stand further away. A solid game for a one person jam, great job :) |
| Oct 4 19:53:21 | 11m 44s | Time Loop Traffic | ♥ 2 | What a great game! I have a soft spot for time loops so this was right up my alley. It was a great idea to start each instance at the destination of the previous. That solves the crowd clumping problem at the start of the loop. It was also a good choice to not be able to affect the other cars (even tho the chaos that creates can be fun), that makes it easier to plan and reason about what paths to take. Found some narrow paths between the building that were great to avoid traffic, I think even more of those would make it more interesting. It was a bit sad it only lasted for 16 cars, I had too much fun! Maybe once you hit 16 you can offset the time by 1 sec so you start behind a precious car, and that was can keep playing for much longer? Either way, great submission! |
| Oct 4 20:13:26 | 20m 05s | Bygone Melodies | ♥ 2 | What a great game! I loved that the songs had different time signatures that mixed it up, could have had a bit more variations in the rhythms. Having the animations show the inputs was a very creative way to not need UI and prompts. Nice job to create such high quality music! Amazing entry! |
| Oct 10 09:01:14 | 132h 47m | Panopticon | ♥ 1 | I really like these types of games. It's like a creative blend between skill and puzzle. As others mentioned, I would have liked some sort of indication on how much ammo I had left and also when the timer reset (I played without sound first but then noticed that the music queues the reset so that was nice). I liked it, really neat :) |
| Oct 10 18:30:06 | 9h 28m | Bless the Last Ones | ♥ 1 | It was nice that you managed to get the theme into a story driven game. You couldn't read all the monologues so you just got some glimpses here and there into the peoples personalities. It made you almost biased to which characters you liked most which made you more sad when they died. First time only one survived and the rest, except for one that got taken by a spaceship, got killed by a vampire. I felt the vampire was a bit too potent, killing every round. Second times was better and I think only two died. You did a great job with the mood and the pacing, made you want to play a few times to see the different outcomes and monologues. Very nice entry |