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pietmichal

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TimestampSince previousGamepietmichal's comment
Oct 4 21:46:20 10 seconds ware ♥ 0 Simple and effective use of the theme! Had a lot of fun.
Oct 7 16:32:23 66h 46m Tower of Time 2 ♥ 1 I liked the idea of the counter stopping when not moving. It felt frustrating at times but nevertheless I had a good time. I'd improve two things: - background tiles - they don't differ enough from the foreground tiles making the playable area harder to process in my head. - jumping off the platforms - I found it a bit frustrating. Platformers usually introduce a small time window allowing to jump after the player stopped colliding with them.
Oct 7 17:54:22 1h 21m The Diamond Heist ♥ 1 I was able to rush through levels without thinking much BUT I see the intent behind the level design - risk/award based decision making - and I found it very interesting! Also, I really liked how the game explained the mechanics through tooltips - big kudos for that!
Oct 7 18:04:46 10m 24s 10 Seconds To Avoid Death ♥ 1 Stanley parable vibes. Adding an option to skip the dialog and making the mouse input more responsive would make it more enjoyable. Interesting entry!