Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Literally Void

Literally Void

Feedback comments for LD51

← LD47   LD55 →

Literally Void's games and stats for all events →

TimestampSince previousGameLiterally Void's comment
Oct 3 03:51:25 $EasyMoney ♥ 1 Here's some ~~complaints~~ feedback: * It's hard to judge when the timer is going to go off. "Every ten seconds" starts from when you start the level (it seems) which means I have to watch the timer carefully and note what the last digit is when I need to time something precisely (mostly on level 2!) * Sounds play only on the left side (not a big deal), and they get quieter the further from the origin the player is (even less of a deal, I only noticed this on level 4). * The player can walk on coins, sometimes. But this is still impressive for 48 hours!
Oct 3 04:15:21 23m 56s Parcel Problems. ♥ 1 Feels super frantic -- nice job!
Oct 3 04:23:13 7m 52s Onades ♥ 2 Great game! Game feel is good, I really like the pixelart + simple shapes aesthetic, and the monochrome artstyle looks great as well. Enemies getting closer, presenting a bigger target, is very clever (even if unintentional :) and really scratches my "design itch", hah.
Oct 3 04:30:07 6m 54s WeaponSwitcher ♥ 0 This is awesome! I love how self-descriptive things are, visually ~~(except maybe the shockwave timer?)~~ and all the graphics/telegraphing feel super natural. The subtle screen shake is great, and the "shattering" effect is awesome as well! EDIT: The shockwave timer is telegraphed as well, oops!
Oct 3 04:35:27 5m 20s Crazy Ball ♥ 2 Awesome feel and juice. Everything feels really dynamic, great job!
Oct 3 16:13:35 11h 38m Reference Frame ♥ 3 I love the simplicity of this game! I feel like it might have been better if enemies spawned at random distances, to mix things up a bit and make it so enemies aren't just a "circle" surrounding the player -- but that's a minor complaint (if that!)
Oct 4 04:11:17 11h 57m OutPost ♥ 0 The fight/upgrade core loop is very addicting, hah!
Oct 4 17:27:05 13h 15m FLV-51 ♥ 3 Everything is so good about this! Great concept, level design, abilities, audio, graphics, and (most importantly!) all the juice!
Oct 4 18:06:10 39m 05s Spell Survivors ♥ 1 The only criticism I have is that the magic aura obscures the health and cooldown bars. Good game overall!
Oct 6 01:06:05 30h 59m Dichotomy ♥ 1 I absolutely love the music. Unfortunately, the framerate fell as I went through the game; and it was getting unplayable about 6(?) levels into the lava stages.