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Feedback comments for LD51
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| Timestamp | Since previous | Game | J0ye's comment | |
|---|---|---|---|---|
| Oct 13 18:12:16 | Limited Window | ♥ 1 | Boi, i would have killed for having such a great idea. As you have said yourself, the execution is not flawless, but it is still a great entry. Your idea is really strong and you did most of the things one would expect from the concept. I believe this is a very solid game. The music is a bit wild tho. Didnt expect the stealth game to be set in a jam session. | |
| Oct 13 18:20:32 | 8m 16s | Cascading Failures | ♥ 1 | Aight, lets get the elephant out of the room. The collision is a lot to handle if you want to get quick thorugh the ship. I would recommend you try to use physics based movement for your game for an easy and cheap way to get by. Just do GetComponent<Rigidbody>().velocity = 'Your Input Vector here'. Its not beautiful, but its quick and works and wont have the jitters. Besides that, this was very nice. Hand drawn graphics always have this diy charm and your concept was very solid. The game could have used some polishing, but thats what is most difficult about making a game, isnt it. Still great effort! |
| Oct 13 18:25:54 | 5m 22s | Speedrun for light | ♥ 1 | Damn thats nice. Your art, your sound and your controls absolutly slaps. It seems like you have a lot of talent. The idea feels a bit bare-boned. Just not much about it. But that is fine concidering the great game that this still is. And by a lot. |
| Oct 13 18:35:15 | 9m 21s | Every 10 seconds life | ♥ 3 | The graphics are simple but very effective. I feel it is difficult to have such great art when limited to only two colors and so few pixels. Your team still did great. |
| Oct 13 18:39:57 | 4m 42s | Gelato Drift | ♥ 2 | Instant a classic. It has all the feel and love of an 80s arcade game. The highscore hunt, the loveable graphics and the smart but effective idea. I love this a lot. |