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Feedback comments for LD51
infecsean's games and stats for all events →
| Timestamp | Since previous | Game | infecsean's comment | |
|---|---|---|---|---|
| Oct 4 01:14:42 | Decaedia | ♥ 1 | Very cool art and systems from such little time. Love the pixel art style too! | |
| Oct 4 01:20:51 | 6m 09s | Delivery Rush | ♥ 2 | I dont know if it's just me or it's the game that's lagging. Other than that, game's pretty fun! Love how the theme is implemented. |
| Oct 4 01:28:49 | 7m 58s | Barely Something Barely Somewhere Every Ten Seconds | ♥ 1 | Cool mechanic of getting the key to the door! There should be a tutorial somewhere tho, like in the description |
| Oct 4 01:38:05 | 9m 16s | Delta Shift | ♥ 5 | What coolgun said! The mechanics needs some time to get used to, but once we get used to it, its super fun! Due to it being a movement parkour I think a sensitivity setting would be great! Definitely my top 5 tho |
| Oct 4 01:46:03 | 7m 58s | Final Bastion | ♥ 1 | Tower defense fits really well with the theme! Boulders tho, kinda like the random crits from TF2 |
| Oct 4 01:53:38 | 7m 35s | Stormlight Manor | ♥ 2 | Really cool concept! Its like pac man but with a twist. |
| Oct 4 02:07:21 | 13m 43s | Arkentower | ♥ 0 | Reminds me of the old Atari Space invaders type games, but you can move and you cant let the enemies lose. |
| Oct 4 13:00:07 | 10h 52m | Imminent | ♥ 8 | Artstyle is actually amazing. Storyline is okay, not my cup of tea, but once the main mechanics are introduced, gameplay gets intense. Might I suggest a tutorial though. |
| Oct 4 13:17:13 | 17m 06s | Neural Dodge | ♥ 1 | Best time for me is 88, and I really wanna keep playing. This game is a whole new definition of rhythm game, good job with that. Although a feedback for when you can move should be a thing, as I often find myself spamming the movement keys, as they work when spammed so why not. Maybe either introduce a feedback or decentivize spamming by putting a cooldown or something. That is just a suggestion, the game is still one of my top 5s. |
| Oct 4 13:25:50 | 8m 37s | Take your sh*t,please | ♥ 3 | Great execution of theme, 10 seconds fits really well as a countdown time here, but it gets stale after a while. That can be fixed with more time so I have no complaints. A quit button tho. |
| Oct 4 13:48:12 | 22m 22s | Peace was never an Option | ♥ 7 | Peace was never an option. I get that French keyboard uses a different layout, which I believe is the main problem for me. I really like ducks. Death animation makes me feel powerful. Not sure about the relation to the theme. Overall, great game very fun. |
| Oct 4 13:53:33 | 5m 21s | Kitty Pounder | ♥ 2 | I was thinking "This can't be what I think it is", then OH MY GOD IT IS. I kinda love it, although I wish I had a headset so I can experience it firsthand. I would play this if I get a cat. |
| Oct 4 13:58:41 | 5m 08s | Mental math practice: convert between Celsius and Fahrenheit | ♥ 0 | Huh, neat tool. Brings me pain because of the math, but then again, people play dark souls. |