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blinry

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TimestampSince previousGameblinry's comment
Oct 4 18:40:51 10 second pAIrer ♥ 1 Whoa, you included different soundtracks for the different locations! :O This was really motivating for us to try all locations, and generally, you did a good job to keep us engaged! The character descriptions were pretty funny, as well! :D 10 seconds seemed awfully short to make good decisions, but I guess that's part of this theme... And one thing I'd suggest is to make sure the pixel graphics are scaled so that the pixels have the sames sizes overall. Catrina Fish and Miss No were the last ones to stick around on the platform, and we had a hard time to find good dates for them... which turned it into an endless game, generating more and more points for us.
Oct 4 19:13:29 32m 38s Echo ♥ 1 Intriguing! The intro is really mysterious and nice! But we didn't figure out the wall run/jump, even after trying it dozens of times in different angles... Our approach: Jumping in a 45-degree angle towards the wall, then pressing space again. Is that a very wrong approach? Do the objects in the air to the right mean something? The game only worked on macOS for us. When we launched this using Wine, on Linux, clicking away the first message worked. After that, there didn't seem a way to interact with the game. A Linux build would be wonderful! :)
Oct 11 18:50:28 167h 36m Ten Secs To Pack! ♥ 0 What an original idea! The texts in the manual were really entertaining, and we liked the pixel graphics! There's a lot of variety in the objects, and it was fun to explore them! :) Some things we think could be improved: - The music loop is a bit short. - There's no clear indicator of progress. - We got told "too messy", without having a lot of mess, which was confusing. - The physics felt too glitchy for us, and often, objects rotated realllly fast around the cursor.
Oct 11 19:03:21 12m 53s Time Loop Traffic ♥ 2 Lovely! :) A very well-rounded game; we enjoyed the futuristic, glowing graphics, the dynamic sound effects, and the difficulty felt fair and satisfying. Short and sweet! We were really surprised by how smooth the time loop's transitions felt. It doesn't have a lot of replay value, for a full game, we'd love to see different landscapes, or even more interacting gameplay elements.
Oct 11 19:13:13 9m 52s Racoon-aissance ♥ 1 Cute! :3 We would've liked some kind of animation when you find one of your kids, to make it clearer that the task is done. The music was a bit high-pitched for us. Possible bug: we noticed that in order to use the spacebar, you first have to click the paw button.
Oct 11 19:44:47 31m 34s Temple of Harmony ♥ 1 Very pretty and cute graphics! :) It took us a short while to figure out that you can *turn off* notes, but after that, we enjoyed finding the correct patterns, humming along happily! The dialog at the beginning set the mood nicely. We would have loved more levels! It was really satisfying to play through the game and find the flute in the end! Looking forward to Aya and Pico's next adventure! screenshot-2022-10-11_21:44:01.png
Oct 12 18:30:03 22h 45m Game Name ♥ 3 Fun idea! :) Loved the graphics! Some of the minigames felt easier than others, but overall, they seemed fair and challenging! I think the game was a bit too long and repetitive for me, and I would've liked more creative freedom in the minigames. I didn't feel this game captured the spirit of the theme very well, it's more a "10 second-blocks" here. screenshot-2022-10-12_20:26:50.png