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Feedback comments for LD51
Arihan10's games and stats for all events →
| Timestamp | Since previous | Game | Arihan10's comment | |
|---|---|---|---|---|
| Oct 4 21:38:20 | Snail Gale | ♥ 0 | What a nice game! The music and art is really well made, and the puzzles were interesting (other than sometimes being too simple). I don't really have many criticisms, so... good job! | |
| Oct 4 21:40:58 | 2m 38s | Sonar | ♥ 4 | I love this!!! I found it to be really, really polished, and can easily see this being a Steam game lol. The only criticism I would have is that I found the relationship to the theme to be a bit lacking. Overall though, I had a ton of fun! Good job :D |
| Oct 5 02:07:31 | 4h 26m | Graveyard Scramble | ♥ 1 | Nice game! I really love the retro artstyle and the music is pretty cool too. Only issue is that for a ten-second charge time, the main ability isn't really too useful lol. In the end it just turns into a mad dash away from the enemies. That said, I still had fun, so good job! |
| Oct 5 22:31:32 | 20h 24m | Trineko | ♥ 0 | Congratulations on making a game! It's a bit rough here and there but overall it's a really nice effort :D I think the real MVP here are the graphics, because they look phenomenal. Same with the sound design! Good job. |
| Oct 5 22:46:35 | 15m 03s | Earth tremor | ♥ 3 | Nice game! I really enjoyed trying to get to the top but think there are a few misses. It's quite hard to know what is a "perch" and what isn't. Secondly, and I suppose this is the bigger concern- the controls often simply don't work. I understand that the arrow key must be pressed first, but as a user it still feels a bit clunky, especially given the *very* unforgiving time limit (I think something like fifty-seconds to a minute would have been a better choice). However, as I said, I still had a lot of fun, so good job! :D |
| Oct 5 22:57:15 | 10m 40s | Squared | ♥ 2 | Nice game! The puzzles are actually pretty well constructed, but its very lacking in instructions IMO. At most I was able to solve 4/6 puzzles; the other two, I simply have no idea what to do. I also ran into a recurring issue where the "Game Over" screen would keep showing up over and over again! For a first time jam though, this is an amazing effort, and everything from the sound design to the graphics work is really well done. Good job :D |
| Oct 5 23:02:14 | 4m 59s | Little Scout 2 | ♥ 1 | Hi! I just wanted to say that after reading through the description I was really looking forward to trying this one; however, although I can hear sounds (which seem awesome btw!), I can't actually see anything in the window. The .exe shows up in the task bar, but nothing actually happens upon clicking it. It's a really good effort though, and I can certainly commend using your own engine to build the game! |
| Oct 5 23:12:28 | 10m 14s | Escape the Breach | ♥ 1 | I think this might just be one of the best LD games I've seen so far! I'm beyond impressed with the scope of this game! Never thought I'd see fully-fledged procedural generation in a COMPO game :D The movement is very smooth and gameplay is quite interesting. My only criticism would be that the camera seems to move of it's own accord; it's an artificial restriction on the player that shouldn't exist IMO. Other than that, I had a TON of fun getting to 756m!!! Great job :DDDD |
| Oct 6 03:09:55 | 3h 57m | Murder on the Horizon | ♥ 1 | Wow, what a ride! This is without a doubt one of the most ambitious Ludum Dare games I have ever seen- the scripting is impeccable, graphics and amazing, and if you dig deep enough, you can just start to see a little through the cracks! My one and only criticism (and this is a big one) is that I feel personally that the theme was very underutilized in this case. I also feel like maybe the verdict system could have been a little more punishing in some way, since there was nothing prevent you from just clicking on the verdicts one by one. Overall though, this is a phenomenal game, and you should be very proud of yourselves! :D |
| Oct 21 20:08:38 | 376h 58m | 18 Souls | ♥ 1 | It's a nice concept but the execution is a bit confusing. I would often collect more/less than 18 souls and the game would still advance me to the next round, but sometimes it didn't even when I had exactly 18! Other than that massive bug, I think the game is quite fun and humorous. Good job! |