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Feedback comments for LD50
salyon's games and stats for all events →
| Timestamp | Since previous | Game | salyon's comment | |
|---|---|---|---|---|
| Apr 16 20:34:32 | Trouve ta voie | ♥ 1 | Nice job! Making the character's illness affect the gameplay directly makes the theme very apparent. Also, multiple characters sure give more reasons to replay the game! It was hard to navigate in the city because I had no idea where some things were, so it became a little frustrating. The difficulty was not coming directly from an in-game challenge, so there was not too much I could do about it other than walking and trying to memorize the city map. I would love to see more fun-oriented challenges! | |
| Apr 16 20:38:59 | 4m 27s | Over the Rainbow Bridge | ♥ 1 | Cute <3 |
| Apr 16 20:58:05 | 19m 06s | Calcarus I | ♥ 1 | Nice entry! I like the idea of being a mediator in an argument, knowing that the theme was only to delay also made me think that my goal was not to be fair, but just to delay as much as possible. I little more artwork would help with the mood and a skip button would be great for replays. The war theme is very complex for a story too short, but overall the game was fun! |
| Apr 16 21:06:54 | 8m 49s | Sea Level Rise | ♥ 1 | Nice little game! Fun and straight to the point, I liked the colorful graphics and the overall simplicity. Would be cool to see an in-game score meter and some adjustments to the platforming physics :) |
| Apr 16 21:15:37 | 8m 43s | To the Beat of the Mountain King | ♥ 0 | Niice! I liked the mood and ambiance, the rhythm timing matched very well with endless runner graphics! To have so many different keys, especially numbers and letters, felt a little frustrating and more like a typewriter training, but the game sure has a lot of potential :) |
| Apr 16 21:24:17 | 8m 40s | To SLEEP or NOT to SLEEP | ♥ 1 | Very fun! The game was cute and I was very motivated to make the dragon sleep a little longer :3 |
| Apr 16 21:31:31 | 7m 14s | Space Escape | ♥ 0 | Fun entry, great work on the UI! Pretty good overall for a jam! |
| Apr 16 21:37:34 | 6m 03s | Loose screw | ♥ 1 | Great idea and feel, it fits very well with the theme. It was hard to identify the icons, I think that they should be more distinctive from each other, especially the colors. The timers are also tiny, making it hard to learn the game. Good work overall! |
| Apr 17 15:27:15 | 17h 49m | Scarecrow Swarm | ♥ 1 | Fun game, easy to get in and play, with good visuals, specially for a jam ^^ |
| Apr 17 15:32:52 | 5m 37s | Defend 'till the end | ♥ 0 | Fun game! Love the graphics and simple gameplay! Would love if we could move faster :D |
| Apr 17 16:41:58 | 1h 09m | The Ribbit | ♥ 2 | Fun hyper-casual! Easy to play and understand. Would love to play with a movement buffer and on mobile ^^ |
| Apr 17 16:54:26 | 12m 28s | John The Icecube | ♥ 1 | Awesome entry! Solid game design and theme use, the use of level design made the game feels almost like a metroidvania. I also liked that I could "double jump" to sparkle some more action to the platforming. |
| Apr 17 17:00:48 | 6m 22s | Stop The Watch | ♥ 1 | Very nice use of the theme, fun and straight to the point, nice entry! |
| Apr 20 14:14:01 | 69h 13m | Brickroll | ♥ 0 | Amazing game design! Loved the ideia and fits very well with the theme, would be super cool to play on mobile! The gameplay gets a little repetitive since the best strategy seens to be "click as fast as possible", would love to see more of strategic or reaction placement. Great entry! |