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QuadApe

Feedback comments for LD50

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TimestampSince previousGameQuadApe's comment
Apr 6 16:10:41 Noback ♥ 1 Good job setting the mood with audio and visuals. What I would address is the second map, I found the key before I knew I had to, so character didn't pick it up, and going for it the second time felt frustrating since I've managed to get lost even knowing where to go 😄 Other that that good job on your first entry!
Apr 7 09:52:40 17h 41m Wrath of a Dying God ♥ 1 Got to wave 30, very addicting game loop! For the feedback: heal feels severely underpowered until you get an angel, as enemy units tend to focus just one game before attacking next. I feel like heal over time could fix that. Also, it would be great to have some transition before showing upgrades screen to not accidentally click on power you don't want. Other that that, great entry, had a lot of fun playing!
Apr 8 17:42:41 31h 50m Heaven Fallen ♥ 1 Never seen anything like this, that's definitely innovative. Not only that, but a solid game as well, really cool entry!
Apr 8 17:54:46 12m 05s Wonderlife ♥ 2 Good job with this one, really have nothing in terms of feedback. Maybe, some messages were a little too on the nose, but can't really say it's a bad thing. Well done!
Apr 9 11:09:00 17h 14m Crows ♥ 1 Artwork and mood are on point, the world feels gritty and desolate. Controls feel a little overcomplicated, can't really tell the difference between 'observe' and 'report' commands, only that they do lead to different results. Audio is good, helps setting the mood, maybe ending theme felt a little out of place to me, leaping from uncomfortable and sticky tone to a very energetic one. Regardless, this was a very interesting and immersive experience, good job!
Apr 11 13:01:43 49h 52m Picnic Calamity ♥ 1 Simple and addicting! Sounds are a bit too harsh on the ears especially with a lot of ants on screen, UI feels unfinished, but the game plays nicely otherwise, good job!
Apr 11 13:16:06 14m 23s Cardboard People on Fire ♥ 1 Lovely aesthetics. I have a soft spot for small-open-world-fool-around games. It's a shame that the level is too small, as I think, exploration is a big part of this sort of games. Though, I had my dose of fun pushing everyone into the sea for a while, good job with the entry.
Apr 11 19:24:52 6h 08m Hapman 🍩 The Inevitable ♥ 1 It's impressive how much you've managed to do just by yourself in three days. Giving off very old-school platformer vibes right away, plays nicely and smoothly. I had a problem with characters not rendering in Safari browser, and text skipping characters in Chrome, don't know what could affect that. Other than that, game worked perfectly. Great job with the entry!
Apr 15 21:29:00 98h 04m Yet Another Tron ♥ 1 The core gameplay is still fun and the fact that you managed to implement multiplayer in such short time is nothing but impressive. I feel like the base idea could be expanded upon, maybe something like dash, pushing you further ahead, but disabling ability to turn for a brief time could bring some depth to gameplay. But I understand you had only a few hours to participate, so, maybe it's a suggestion if you ever want to update the game.