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OlenIkimid

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TimestampSince previousGameOlenIkimid's comment
Apr 5 06:37:55 The Great Filter ♥ 3 Nice concept! Being to move before you take an action could be a feature rather than a limitation 😉 Sometimes the UI bugs out and I can't see any of the actions of the ship.
Apr 5 07:37:17 59m 22s Delaying the Waking World ♥ 1 I like the concept. Aesthetically it's pleasant and interacting with the non-dream world keeps you on your toes!
Apr 5 08:01:45 24m 28s Those Along The Way ♥ 6 The music is fantastic and really matches the vibes! Normally I don't care that much for narrative games but this one slaps 🙂😢
Apr 5 10:44:30 2h 42m Keeper of Colors ♥ 3 I like the concept! You should add to your description that mouse-wheel changes between abilities, took me a short while to figure that out 😄 It's also nice to get all 3 of the biomes placed and hear the full track with the different instruments!
Apr 5 11:07:13 22m 43s Against the Dying of the Light ♥ 2 This was quite difficult! The art and music+SFX work well together. The shadow tracer effect is a nice detail :)
Apr 5 11:39:11 31m 58s Delay the Invasion ♥ 1 This was fun to play - solid tower defense concept. Would be nice if the bomb enemy damaged enemies too upon exploding/death :]
Apr 5 11:47:29 8m 18s BLUNDERSIEGE ♥ 1 blundersiege.PNG The enemies don't seem to want to attack my king 😅 I like the music - you could probably do an edit to keep it in a perpetual loop instead of having the track restart :D *edit So a sneakyboi went through the other gate/door and captured the king 😆. But for some reason the front entrance gets bugged.
Apr 5 14:46:53 2h 59m Battery Low ♥ 6 What a nice little game! +++ for posting some small music/sfx workflow teasers :)