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Nyunesu

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TimestampSince previousGameNyunesu's comment
Apr 5 09:14:17 I didn't make a game, I just wanted to rate games ♥ 2 @pov
Apr 5 15:43:56 6h 29m Piggy Pileup ♥ 0 Hey Wyatt, nice game! It's a shame I couldn't join you on stream this edition, I was working ina. team this time so it was a bit hard (: Even for a non-native english speaker it's a nice loop (my countless days of Wordle served their purpose) Main mechanic is fun, nice aesthetics. Bounce is a bit too strong when you try to catch the ball but let's say that's a motor skill challenge to surpass. I'd love to have a core way of mixing things up on the left and right most sides, if your bottom is letter-stuck it gets very hard. --- Thanks again for the game, and as always if you can, please check out my submission as well - I'd love to see your take on it. Most of the balancing techniques came from watching you doing yours, so your feedback would be very valuable! See ya then, bye!
Apr 10 00:13:48 104h 29m Carrot ♥ 1 Hey Loic, nice entry! It was a bit confusing to me to understand how the game worked at first, if there were a win condition or not, or how I'd interact with the game e.g. How does my dash affects the ball, what is the purpose of the space button etc. I love the art but you already know that :P My advice would be working on the sign and feedbacks part of the game for future entries (: Here's a cool article if you want to take a look <https://gdkeys.com/keys-signs-feedback/>
Apr 10 00:20:15 6m 27s Whispers Of The Heart ♥ 2 Hey, you guys nailed the mood and atmosphere! The controls were very unreliable to me, so it was a bit frustrating to play, specially with the bad thoughts -- although, isn't that how every game works when your mind is troubled? 🤔
Apr 10 00:27:44 7m 29s Boulder Rush ♥ 3 👁 👄 👁 what have I just witnessed -- Love your cutscenes (didn't realize I could skip them until it was too late) Theme is quite present, but the gameplay was a bit too hard for me -- I personally thinks it lacks some room for error or forgiveness but that's up to your design intention (: