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MoonDweller

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TimestampSince previousGameMoonDweller's comment
Apr 8 00:02:49 Pixel-Panic ♥ 1 Nice game! Tutorial implementation is intuitive. I especially like that the player bounces from screen borders in the tutor. But after some tries I've found myself on a weird thought that I don't play the game in real-time. It's nearly always in slow motion. And there is no any penalty for holding left mouse button all the time. I guess some kind of stamina could make the gameplay a bit deeper.
Apr 8 00:17:32 14m 43s Love, wings & flamethrowers ♥ 1 And an idea with a family story is inventive. I've really tried the last level so much times trying to get just any other scenario. That was an interesting move. But a bit double-edged, I guess. The bad side of that implementation is that a player never reaches the ending and is pushed into an endless loop. I dream about how pleasent it could be if after some loop iterations there opens any true ending option to choose.
Apr 9 14:37:23 38h 19m Turbo Toilet Tomfoolery! ♥ 1 Hahah, this entry did make me laugh. A really fun idea (and poster, of course).
Apr 9 21:23:50 6h 46m Astral Abyss ♥ 2 One of the best games on this jam. 2 tries took me 15 minutes of pure relax ^^
Apr 15 13:33:33 136h 09m Battery Low ♥ 4 A really pretty little rover. Its cute unhappy look made me try the game till the full mission progress. As everybody above me said the art and sound are well done. Unfortunatelly I didn't find any tactics in routing task. The way I've chosen the first was nearly the right one. And most of failed tries occured mostly due to my driving local mistakes. I guess if there were any more specific rules for routing this could be a much more fun to play.