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m0dsat

Feedback comments for LD50

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TimestampSince previousGamem0dsat's comment
Apr 6 09:23:21 Nightwaker ♥ 2 Thanks for the game. I liked the atmosphere in particular (music and graphics go nicely together), but also the story. The mechanic og keeping eyes open while fighting was cool. Hell, even starting to type this feedback after playing, I am worried about eyes closing 😅 The graphics were cute and well put together. The controls feel a little clunky and a bit more work could be put to the technical side (wierd jitteriness when loading scenes, falling through objects sometimes). Solid entry.
Apr 6 11:04:14 1h 40m Wormageddon ♥ 2 Incredible game. Insane graphics and art style. Usually not my type of game, but I loved every second. Great job!
Apr 11 08:45:44 117h 41m Garden Guardian ♥ 1 Actually a bit addictive this one. Movement feels good and shooting, especially with the automatic, is very satisfying. Good balance between fighting and harvesting i think. I would like to have the edge of the map drawn in. Got cornered a few times between slugs and an invisible wall. Also, I would like the guns to have different strengths and weaknesses. Felt like the meta was spray 'n pray with automatic. The recoil animation on the shotgun was amazing, I I would really like it to be as powerful as it suggests. Definitely needs more sound - both sound effects and som ambient sounds if not music. Third game I got to 60 melons before deciding to camp in a corner and wait for the inevitable slug swarm. It did not end well 😄 Thanks for the game.
Apr 11 11:38:10 2h 52m OSTRO ♥ 1 I really liked this game. Had to leave it (work emergency) after getting in to the first few emails, but was actually itching to get back. The mood and graphics is perfect, but after finishing it i did feel like I skipped some parts. I would be nice if I was able to go back to the desktop after completing the game to dig through the accumulated files and leads. Anyway, very well done!
Apr 11 12:11:19 33m 09s Shadow Crash ♥ 1 I liked the two-color graphics and overall aesthetics. The color shift thing worked really well. Audio was good, except perhaps the jump sound which was way loud and got annoying quickly. I'm sure you would get around to it, if you had more time, but I would like the controls a bit more precise and crisp. I had trouble just jumping on ledges and fell down by mistake quite a bit. I would also like more feedback from the environment - and especially enemies. Enemies flashing and getting pushed back when hit, and maybe some camera shake would make combat a lot nicer. Never really understood what I was supposed to do in the game either, but would probably have invested more time if the combat and movement was more on point. Thanks for a beautiful game.
Apr 20 06:39:45 210h 28m Vortex ♥ 1 This was a nice little game. Leaderboard is a great addition. Found the spaceship satisfying to move and the asteroids fun and later challenging to avoid. The camera movement is nice and pleasantly disorientating, though a little more "look ahead" would be nice. I would have liked there to be more of a parallax effect on the background, to give the illusion that you are actually moving. When no asteroids are on the screen, is looks a bit weird. When I got back to read the comments here, I saw that others too had discovered the exploit, where you simply fly far far away from the starting point and can thus survive apparently forever. Had to fly backwards to find an asteroid to die on. I didn't submit my exploited score and am satisfied with my score from my first try 😄 Thanks for the game! Screenshot 2022-04-20 083541.png