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ivysly

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TimestampSince previousGameivysly's comment
Apr 5 05:47:50 Armed & REDy ♥ 1 glad to see you submitted again :D your compo for last LD was my favorite. graphics are the highlight of this entry. procedural animation is no joke, especially for a compo, and i give you props for that. for the small amount of content, you have two well-composed shots with a cohesive and charming artstyle. but, egads, the itch page, MY EYES! anyway this is a cute little boss-fight type experience. eventually i realized that you can essentially live forever without even using the shield, and remain at full health more or less indefinitely by mashing punch and dodging the big lasers. orbs only seem to be a problem if he throws two in a row, otherwise you'll get back to full health just by punching and dodging by the next one. not much more to say, I hope to see you in the next jam!
Apr 5 06:09:21 21m 31s THE BLOODGEON ♥ 2 Brutally hard near the end there - ranged enemies that stunlock you is absolutely sadistic design. Fun though - juice is on point and the graphical effects are very stylish for a compo game. ofc i would have added more screenshake ;) the game loop is nice. fast paced and hardcore. a bit hard to control (but mostly in the good ways). regrettable there isn't more. i also laughed when i saw the charisma stat. and when i saw the end screen. good stuff Chao, i hope you win every category. ;)
Apr 5 18:00:10 11h 50m LUNAR DANGER ♥ 2 so it's Vampire Survivors on the moon. pretty nice - i like how strange it feels to move around on a sphere, and the upgrades add a lot of replayability. i think you guys did a good job packaging up a formula known to work, and it fits the theme well.
Apr 5 18:11:50 11m 40s Thanks, Socrates ♥ 2 Really good concept and execution. I think you could have leaned into the "socratic" part a little more. At times Socrates reads more like an apathetic teenager, which i feel is pretty out of character, even in parody. But I like what you were going for and the highlights are very funny.
Apr 5 18:32:31 20m 41s Battery Assault ♥ 0 VERY NICE!!! some visual feedback on the UI when you hovered/clicked buttons would be nice - it took me a bit to figure out the controls. anyway this is a fun and super replayable little game that is much more than the sum of its parts. tactical turn-based strategy with simple mechanics requiring complex decision making - this reminds me a lot of the android game Hoplite. or, yknow, chess. good stuff! I'd suggest making some of the mechanics (rockets, shields) be something you gain over time, in the form of powerups or something.
Apr 5 18:43:09 10m 38s Malpractice ♥ 6 really funny and good microgames - i dont have much to add other than this is real polished for a jam game. kudos for packing in as much content as you did
Apr 5 18:54:22 11m 13s Untitled Oxygen Game ♥ 0 Lmao i was not prepared. this is what a jam game should look like. The ridiculous amount of screenshake when something collides with the ship really sold the mood for me. i agree with the previous poster that the spacebar control was a little unresponsive. good stuff
Apr 8 08:26:23 61h 32m AI: Raining Cats and Dogs ♥ 2 good concept, but i don't really understand how it relates to the theme. i like how your game subverts its own rules and tests your reactions.
Apr 8 08:41:10 14m 47s Cat in the Bag ♥ 3 cute art & dialogue. i didn't have a problem using the number keys like some users, but one thing I noticed was missing was the ability to skip the "typing" effect without moving on to the next line of dialog. this made restarting and trying new options a bit of a hassle. all things considered, you all did a good job and made a charming game.
Apr 8 08:46:55 5m 45s Chicken Dinner ♥ 3 cute, FUNNY, simple, and polished. good work. for something so simple, this is genuinely enjoyable. you nailed the handling on the chicken; manoeuvring around the farmer to sacrifice the other chickens instead is tense and skill-based.
Apr 8 08:56:05 9m 10s Alfresco d̶i̶n̶i̶n̶g̶ Dying ♥ 1 ROCK BAND not much to say that hasn't been said - would be much better with sound. to add to that, a visual effect when you shoot and when enemies are hit would add some nice visual feedback. you've got a good starter template here, though, so i would encourage you to keep going.
Apr 8 09:03:10 7m 05s Wormageddon ♥ 2 visually stunning for a jam game. music is great too. this is more or less a dark souls boss fight stripped to its bare components, and i gather that was intentional. it's good! it feels that there isn't much logical consistency as to what can be blocked or not. and unfortunately, blocking the laser attack also crashed the game for me. i agree with the previous poster that it would be nice if you could just whack the worm instead of waiting for the fight to end.
Apr 8 09:23:21 20m 11s Shotgun King: the Final Checkmate ♥ 1 Punkcake team outdoing themselves like always. beautiful and fun. my only criticism is that it doesn't fit the theme very well.
Apr 8 20:00:33 10h 37m Cloud Surrounded Fate ♥ 1 pico-8! i agree with the previous comments - the platform is very slippery and hard to stay on, and some of the physics is unintuitive - but it's still a charming game and quite polished.