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| Timestamp | Since previous | Game | hulien22's comment | |
|---|---|---|---|---|
| Apr 10 08:49:59 | Waterlogged | ♥ 2 | Big fan of the music and the artstyle with the 2.5d background! My main issue with the game is that in later levels you can sometimes get stuck in a dead end, and by the time you realize it, the water has already trapped you - but perhaps this is just a side effect of having randomly generated terrain.. Either way, well done! | |
| Apr 10 08:59:29 | 9m 30s | stop some of the bullets | ♥ 0 | Overall a really well polished minimalistic game - the graphics, ui, text, and music all fit together really well! Good twist on the traditional breakout style of games, would have loved to see some more variety in powerups (eg a speed up powerup, or a heal powerup would be nice to keep the game going a bit longer) |
| Apr 10 09:21:08 | 21m 39s | Les Aventures de De Lay L'Inévitable! | ♥ 1 | Love the pixel art and overall humor! Controls are easy to learn but take a little bit to get used to, but that's a positive for an arcade game like this - I found that the technique that worked best for me was to keep height at the lowest, and then just use the left and right arrows to control power / direction.. Great work! Screenshot 2022-04-10 021852.png |
| Apr 10 09:40:49 | 19m 41s | Ancient Hogs | ♥ 1 | Awesome job on the music and sound effects, had a fun time chasing down pigs and jamming to the beats! Would be nice to have the spears reset on the second day, since I definitely lost most of them.. Fun challenge and great work! |
| Apr 10 09:55:59 | 15m 10s | Eschaton, Dark Forest of the | ♥ 2 | Great game, really enjoyed it! Kinda gave me some undertale vibes with the stabilizer minigame sort of being similar to the combat minigame from there. Loved all the worldbuilding and characters you managed to fit into a small game like this! And the music matches the mood of the game so well, tremendous work! |
| Apr 10 10:07:18 | 11m 19s | Kitastrophe | ♥ 1 | Fun and cute little game! Didn't get to experience the multiplayer, but impressive that you were able to get that working for a compo game! Bit confused as to how to progress if playing singleplayer, as it seems like the yarn doesn't respawn, so you're stuck with a limited amount of throwables and then lose. Did find some things far off in the map, but its a little difficult to navigate back to the cat (would be nice to have a arrow or something that points back). Great job! |
| Apr 10 10:25:27 | 18m 09s | Claustrowordia | ♥ 2 | Super polished and well thought out game! Hard to find many flaws with the game, which is especially impressive considering this is a compo entry (only thing I might like to see is some more diversity for the twists)! Easy to understand and play, and great interpretation of the theme. Favourite part is when you place down a letter to form a word, and then it turns out that it also forms a bunch of other words you didn't even consider 🙃 |
| Apr 10 10:35:12 | 9m 45s | Knighthood | ♥ 2 | Good compo entry, has a nice charm to it :) I enjoyed the art and sound effects, although the music was quite repetitive. A small note, it was unclear to me from the in game instructions how to use the laser, since there it just says to use right click. Only by reading the instructions on the itch.io page did I see that you have to click both mouse buttons.. Nice work! |
| Apr 11 01:48:39 | 15h 13m | Ludum Dare 50 - Don't Give Up | ♥ 2 | Nice collection of minigames, like how you tied in the theme in with everything! Got some small warioware vibes from it with the short and fun minigames. I think I probably liked the first game the most out of all of them, took me a bit to realize you could double jump in the second one, and feels like the third one went on for a bit too long compared to the others. Good job with the music and art as well, well done! |
| Apr 11 02:37:05 | 48m 26s | The Pit | ♥ 2 | Absolutely love card games, and had a great time with this one! Would have been nice to have the option to pick which cards to add to your deck (like in Slay the Spire) instead of just getting random ones, as that way there could be a bit more strategy (eg picking more of the wound producing cards if you have some destroy cards). Would also help with the problem I faced of not being given any healing cards towards the end of the game, but perhaps I should have used the "Prepare" option a couple of times instead of the "Search" option at the fireplaces.. Great game! Screenshot 2022-04-10 193604.png |
| Apr 11 03:36:04 | 58m 59s | Ludum Distractio | ♥ 0 | Absolutely loved all the little easter eggs throughout the code! Props to the IDE for being able to find errors in assembly code 😆 Found the scroll bar a little finicky to use, would often skip over entire code segments by scrolling too quickly. But other than that small gripe, had a fun time! Great work! |