Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Craig L
Feedback comments for LD50
Craig L's games and stats for all events →
| Timestamp | Since previous | Game | Craig L's comment | |
|---|---|---|---|---|
| Apr 5 01:17:41 | Unmissable Restaurant | ♥ 1 | The conveyor belt speeds might want to be more dynamic so they're easier to look at. Overall fun! Highscore: 95$ P.S: Could use some more cow | |
| Apr 5 01:33:12 | 15m 31s | Please Don't Date Me | ♥ 1 | Mecha Risa art when? |
| Apr 5 01:52:14 | 19m 02s | Can You Out Run It? | ♥ 1 | I'd have to agree that water gaining speed as you go could be nice, even on the easier modes so the beginning when you're getting the hang of it is a bit easier. Game looks beautiful! Might want to give the controls. The arrow keys are pretty clear but I had to figure out on my own that you can hit escape to change difficulties. |
| Apr 5 02:07:26 | 15m 12s | Wizard's Chores | ♥ 2 | Cute, with a lot of options and it works fine. I do wish you could check what you need at anytime though, and the background was nice at first but a bit much overtime due to how much space it took up during gameplay. |
| Apr 5 02:32:10 | 24m 44s | Dino Defense | ♥ 1 | I love the idea of how this game was concieved. Fun and simple with cute graphics, certainly could be something really fun if the progression system was built on. |
| Apr 5 02:43:03 | 10m 53s | Wheelbarrow Cash Blast | ♥ 0 | The decsion making on buying no trash or not was a nice touch, and the game is pretty impressive for something you made all of by yourself. Nice job. I lasted 12 minutes. |
| Apr 5 02:52:51 | 9m 48s | =< 1001 Nights | ♥ 3 | Oh. Didn't see that coming... |
| Apr 5 03:24:03 | 31m 12s | The Last Construct of Edos | ♥ 2 | Fun concept and art. A touch too punishing. |
| Apr 5 07:23:15 | 3h 59m | Mr.Filton Deluxe | ♥ 2 | Fun unique idea and great design for the UI and Mr. Filton. Shame you couldn't get more balancing done but I kind of enjoyed cheesing my way to round 25 haha. Glorious lines!lines.PNG I hope you work on it more as the idea is so fun! |
| Apr 5 07:27:49 | 4m 34s | One Bite | ♥ 1 | Getting angry and tearing through the yellow guards you've been circle running is very satisfying. |
| Apr 5 08:00:59 | 33m 10s | 「When The Death Arrives」 | ♥ 1 | I like how societal problems and injuries are red, physical illnesses green, and mental illnesses blue. Game is hard, trying to deal with my depression and bladder infection when all of a sudden a STD comes flying in, gotta react fast! Art is absolutely amazing. ce la vie.PNG |
| Apr 5 08:16:00 | 15m 01s | Like a Boss | ♥ 1 | NOoo! I wanted 500 so bad! Like a boss.PNG Since you asked for balance, corner camping is a little overpowered. This is partly because the fireball can go as far as you want I think. I do like the rate you get fireballs, but using them to blow up the guys in the opposite corner is strong and the game doesn't punish you much for staying in one spot or give you incentive to move (the earlier mentioned dash is a cool idea). I did have a lot of fun corner camping though haha, never seen a boss cheese a player. Thankfully for them I'm not one of those healing bosses. PS: fireball sound is so cute. |
| Apr 6 00:11:34 | 15h 55m | Legman's Breakout | ♥ 1 | The physics was pretty satisfying, I particularly was happy to see how hitting it with legman's legs still worked pretty well, and aiming the ball wasn't too tough. Nice code! |
| Apr 6 00:38:46 | 27m 12s | Sleep Keeper | ♥ 2 | Very pretty and fun. The music and art created a solid mood, and most importantly the gameplay was fun, especially as I got to choose upgrades. |
| Apr 6 08:40:17 | 8h 01m | Final Forest | ♥ 0 | Love the idea. Love my bear army. |