Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → ChicoMCastro
Feedback comments for LD50
ChicoMCastro's games and stats for all events →
| Timestamp | Since previous | Game | ChicoMCastro's comment | |
|---|---|---|---|---|
| Apr 6 00:17:28 | Trashy Towers | ♥ 1 | Cool game! I like how it likes finished and funny to play on many game modes. Controls are ok, but the impact on contact was hard to handle, I think that has a kind of unexpected explosive force, haha. About the music theme, I found it a little bit strange at the beginning, but I get used to it after some time. Nice entry! | |
| Apr 6 00:20:57 | 3m 29s | a -> z | ♥ 1 | The link is inacessible :( And also, if that's unfinished, you should say it on publishing |
| Apr 6 00:32:31 | 11m 34s | Somnokid | ♥ 1 | WOW, what an entry! You guys just rocket. I love the mechanics, the music and the level design |
| Apr 6 00:39:57 | 7m 26s | Siphon | ♥ 1 | First, music is ok for me (saw some comments above). Second, I didn't realize the game have started I was already been attacked. I've died with zero score at the first time, haha. But then I could play forever, I think I got the point, but it becames repetitive very soon |
| Apr 6 00:49:48 | 9m 51s | Procrabstination | ♥ 3 | Wow, what disponibility! Loved the music, didn't get at first, but after cleanning all I got that I should procrastinate, hahaha |
| Apr 6 01:00:56 | 11m 08s | chronis | ♥ 1 | Wow, what a nice entry! I love the sounds, they are kind of cute. I didn't get it at first, but after 3 game overs and after read the description, I started to understand, haha. Anyway, it's a great puzzle and I found it difficult. Is there any way to win? It would be awesome |
| Apr 6 01:20:42 | 19m 46s | Rising wind Island | ♥ 1 | Omg, I just loved this game! It's very funny, cute, with a really nice art style and that keeps me wanting to play more and more. Awesome work! |
| Apr 6 01:30:41 | 9m 59s | Circuits | ♥ 1 | Nice entry! You keep it simple, but made it funny. I liked the dialogs and always stopped to think about how to implement each minigame, haha, they're so classical! Great work! |