Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → chertkov
Feedback comments for LD50
chertkov's games and stats for all events →
| Timestamp | Since previous | Game | chertkov's comment | |
|---|---|---|---|---|
| Apr 6 13:54:37 | THE BEARD | ♥ 0 | I've been looking forward to playing this game since one of your community posts. Goofy game with beard styles as levels, didn't disappoint. | |
| Apr 6 15:03:40 | 1h 09m | Swords & Feelings | ♥ 0 | I liked how you turned the theme into a twist on the Loop Hero formula. Each enemy's behaviour really matches the corresponding emotion. I will also join the others in saying that your artstyle is genuinely superb. |
| Apr 6 16:47:57 | 1h 44m | One More Song! | ♥ 2 | Didn't know I missed LucasArts-type quests so much. Thanks for that goofy writing and thick athmosphere! |
| Apr 6 16:56:19 | 8m 22s | Bullets For Hell | ♥ 1 | Very stupid game(in a good way). ID software, hire this man. |
| Apr 6 17:05:42 | 9m 23s | HoldShit | ♥ 0 | Very stupid. In short, good game |
| Apr 6 17:33:44 | 28m 02s | Super Mowser Bros | ♥ 2 | The artstyle is clearly the main source of enjoyment of this game and it really hit the right spot for me. It is goofy and it uses the source material very well. But the gameplay is such a slog; every minute just feels like a waste of time. The game is probably endless, I personally got bored on the 10th minute of minmaxing. |
| Apr 6 18:08:57 | 35m 13s | Darko | ♥ 2 | This is a matter of personal taste, but this game is so much my jam! I enjoyed every single bit of movement, although it would have been nice to have a few more horizontal levels. |
| Apr 21 18:55:33 | 360h 46m | Daybreak | ♥ 1 | Beutifully made twin-stick shooter! Firing speed is too slow for my taste, but movement is very well balanced. Great job on art and sound as well. |
| Apr 21 19:00:35 | 5m 02s | NOT YET | ♥ 1 | Controls are honestly atrocious, but that is my only nitpick. Very polished and fun experience. |
| Apr 21 19:15:12 | 14m 37s | Giraffe o'Clock | ♥ 1 | When you admitted in the beginning that dialogue is basically filler, I just started skipping it. So probably not a good idea. But the jumping and grabbing corners were fun enough and well made. Your platforming mechanics reminded me of "the end is nigh" a little bit. I also enjoyed the rhythm sections, at least when they matched the music. Overall, great job! |
| Apr 21 19:28:41 | 13m 29s | Shadow Rush | ♥ 0 | I don't have any constructive feedback, but want to let you know that I enjoyed this game way too much. The athmosphere is so thick with the right soundtrack playing, ghosts chasing and darkness descendidng. I guess I just was in the right mood, but in any case, great entry! |