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Brusi

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TimestampSince previousGameBrusi's comment
Apr 5 17:58:11 A Thousand Islands, and One ♥ 1 This game definitely got me intrigued. Feels a bit slow, but exploration and discovery are key words here. Procedural generation of islands is absolutely amazing, and the pace and the story tells me something about the bigger picture, I'm not sure what it is... I plunged about 12 islands by now, will definitely come back to it later to see what treasures and secrets this game holds...
Apr 5 18:14:44 16m 33s Soak 'Em Out ♥ 1 Cute game! I liked the character and the umbrella animation when you move it up and down. Music and retro-style was awesome too! The game felt a bit slow and tedious at times. I would make it grow more challenging a bit faster, with faster change between modes and lower point thresholds. Also this would work great on mobile if you are thinking about exporting it...
Apr 5 18:24:05 9m 21s Captain Starforce ♥ 1 Cool game! I like the controls, art and atmosphere. I wasn't not sure what to do after my cargo is full of astronauts.
Apr 5 19:42:05 1h 18m I Will Not Die. ♥ 1 Character movement and combat feels super good and juicy, art is great, nice variety of enemies, and I liked the way you get more abilities over time. Overall a great short Metroidvania, great job! I think that losing health over time, together with the game completely restarting on death, was a bit too harsh for a jam game. I was able to get to the slingshot ability but after dying I wasn't motivated to do everything again. Also I wasn't sure I did a good job navigating. I was kinda walking randomly to any of the available paths (no time to think due to health diminishing), and I was able to make progress but most of the time I felt lost. Maybe some landmarks, or returning to some common center point, would help getting more familiar with the environment.
Apr 6 18:58:25 23h 16m The Flower of Marasca ♥ 0 Looks like a good platformer but I got stuck really early, I don't know how to use the fire to proceed (except for killing the enemy).
Apr 8 07:38:42 36h 40m Necromicide ♥ 1 Beautiful game, great character art, animation and music, nice variety of enemies and bosses. I liked the Alien Hominid vibes.
Apr 8 08:44:22 1h 05m Reversary ♥ 0 What a cute game! Playing as the boss is a great concept, implemented very well. The dialogues were well written and made this a narrative, emotional, very human game. Great take of the theme too!
Apr 8 08:52:10 7m 48s Highrail to hell ♥ 1 Nice short game! The train-environment art, characters and game feel were awesome. Combat system worked very well. I somehow finished it without using the kick! I think you could make some more levels without much effort, e.g. a level with two enemies, but I understand the restrictions of the jam. A post-jam update maybe? I liked the ending, like every good zombie movie, the end is inevitable :)
Apr 10 16:42:19 55h 50m Malachite ♥ 0 Nice game, thanks for adding on-screen phone controls. Various dashing mechanics worked well but I wasn't able to get past the level where there is a screen-high wall. Is it possible to teleport through it somehow?
Apr 13 17:44:09 73h 01m EMBEJEAL ♥ 1 Nice platformer with cute character and enemy design! I liked traversing the levels trying to solve them with minimum jumps, climbs and shootings. Controls were a bit sticky, especially the fact that I couldn't climb over the top of the wall. One thing that bothered me (a little) was the pixel art that had different resolution for different assets (environment vs player and enemies). I think what's good about pixel art is the coherent design it forces, and mixing resolution can really break that. Besides that, nice game for a jam :) Maybe it's possible to extrapolate the idea to make a more "puzzly" game, single-screen-micro-levels where you literally have to count every step or shot you make in order to finish the level. That would be a different game of course, but it got me thinking :)
Apr 13 17:52:21 8m 12s Trolley's Delayma ♥ 1 Really cute game! I liked the simple art and sounds, they worked perfectly for this theme (anyone said Baba?), and of course, the moral dilemma... Really enjoyed that, great entry and a great take on the theme!
Apr 13 18:28:15 35m 54s Arrow's Theorem ♥ 0 Wow, I didn't expect that! What a great educational game, with hands-on approach, funny dialogues, and actually intriguing and interesting puzzles! I learned a lot from that one! Have you considered turning it into an explorable explanation? (Maybe upload to https://explorabl.es/ ?) I think it's great the game had the option to see how the voters are "colored" pre-placing your piece. This might as well been the default; and even more, I wish there were dashboards explaining exactly how much points each candidates gets and why, even pre-placing your piece, because afterwards the animations were sometimes a bit hard to follow, and the "Achieved: X Min: Y" was sometimes not clear, especially when the system frequently changed. Also I wish there was a way to move back and fourth in the levels, to replay a level I didn't quite understand, or wanted to try something else (the reset button was a good choice). Besides that, I really liked the game and was fascinated by it, please make more like these, or consider polishing this one above the scope of the jam.
Apr 16 19:11:53 72h 43m World Pees ♥ 1 Waiting for the sequel about the world's poop reserves