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Feedback comments for LD50
AlexTengu's games and stats for all events →
| Timestamp | Since previous | Game | AlexTengu's comment | |
|---|---|---|---|---|
| Apr 14 05:03:24 | Trains VS Zombies | ♥ 0 | Interesting idea, but core loop is unfinished. It might be playable with two features: - events at stations (get cargo and passengers, get a new destination, unload cargo/passengers) - zombies? Also restart is bugged (that is also a game loop bug). | |
| Apr 14 05:12:18 | 8m 54s | Totally Accurate Northern Rail Simulator | ♥ 0 | Well-made game with solid game loop. Zero bugs spotted. |
| Apr 14 05:21:34 | 9m 16s | ad astrum sum | ♥ 0 | Well done game, except one thing: there is no "win" condition once ship get Home. Controls feel nice. |
| Apr 14 05:30:36 | 9m 02s | First Ludum Dare work | ♥ 1 | Congrats with first LD participation and submission! Actually, the game is well done. It is fun to play for a couple of minutes. There is a lose condition, and a win condition. Fully working core loop is more important sometimes, than tons of unfinished features. |
| Apr 14 05:55:37 | 25m 01s | Mysni's Revenge | ♥ 0 | Game is launching fine. I did not get the goal... to advance as far as possible? Did not get how to deal with shop - prices over stuff would be good. Also I did not understand how to manage route: no build controls, no buttons to build a railroad segment etc (at least it builds automatically). In other aspects, nice idea for an arcade shooter. I've got interested in gameplay, got pretty far during second run, died by uncertain reason. Also mouse sensitivity is incredibly high. |
| Apr 15 06:08:13 | 24h 12m | Stop the ocean | ♥ 1 | Well made for solo submission. Seems that this is your first LD jam - really nice work, like you have skill and vision of building games. I would not enumerate underdeveloped stuff, you know it. |
| Apr 15 06:19:28 | 11m 15s | Evacuation | ♥ 0 | Nice idea, the gameplay can hook the player. Give player some scoped weapon and increase the shot range, and this game will be much enjoyable. Points system in underdeveloped, by the reason of short play session and ineffective turrets. |
| Apr 15 06:50:58 | 31m 30s | Later... | ♥ 1 | It is amazing how you made so complete game during the jam. Rare thing. |
| Apr 15 06:58:16 | 7m 18s | Ecollapse | ♥ 1 | As previous players said, the gameplay rules are unclear. Graphics and sound are good. I'd notice planet-friendly and cozy colorful graphics and color palette. |
| Apr 15 07:27:21 | 29m 05s | Requiem | ♥ 0 | Honestly, text-based quests and adventures is not my forte, but I'd notice efforts you've put into this solid game. |
| Apr 15 08:40:56 | 1h 13m | Bird Dream | ♥ 0 | Well made for the solo Jam format. The major thing, IMO, the alarm screen should not overlap an incoming landscape. |
| Apr 15 23:48:45 | 15h 07m | Voidomation | ♥ 0 | Huge amount of efforts. I see the potential of this game since I have hundreds of hours in Factorio. But right now I don't have enough time and brain resource to dive deep into game mechanics :) The game is time-demanding (learning curve, play session length). But you guys made an awesome machinery. |