Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → MatterLinx
Feedback comments for LD49
MatterLinx's games and stats for all events →
| Timestamp | Since previous | Game | MatterLinx's comment | |
|---|---|---|---|---|
| Oct 9 06:47:57 | Oh, Hello? | ♥ 2 | Very good take on the theme. I loved the humor and physics mechanics in the game which lead to some interesting scenarios. The only minor issue I had with the game is that the player felt like he was on ice. Besides that, very good submission! | |
| Oct 9 09:29:32 | 2h 41m | Mysterious Mine | ♥ 1 | Very good atmosphere with this one. I liked that the breakers made sounds to make them easier to locate. I think a good edition to the game would be to add traps. As some have mentioned, more landmarks throughout the level would have helped with getting a better sense of where you are - but besides that well done! |
| Oct 9 09:32:03 | 2m 31s | Earthquakes and Monsters | ♥ 1 | I liked this game a lot. I think the balance between the different mechanics like defense and housing was a cool dynamic. The one thing that I would add is a display for the stats when you need to make a decision. Besides that small nitpick, this game played very well. Good job! |
| Oct 9 09:38:41 | 6m 38s | Tesla Coil | ♥ 2 | Great job with this submission. The idea of your defense being unstable made for a unique mechanic that I have not seen before. I think the balance of the game was a bit off with the coil attacks being random and the enemy movement speed being too high. Also, I think the controls were a bit counterintuitive when you need to repair the coil because you have to take your hands off the mouse. Overall, I enjoyed playing your game! |
| Oct 9 09:43:57 | 5m 16s | Pop Shove-It | ♥ 3 | Awesome job with this submission. I really liked the idea of using a phone that you can move rotate to control the table. At first I thought the controls wouldn't be great, but after playing for a couple minutes I ended up really liking it. The details in the UI were done very well and I thought the experience was very enjoyable. Great job guys! |
| Oct 9 09:49:47 | 5m 50s | Reliance (Working Title: ~Generating Cosmic Forces | ♥ 1 | I thought that this was an interesting concept and approach on the theme. I understand that this wasn't quite finished for the jam, but I can definitely see what you were going for. Your post jam version is definitely an improvement! Good job! |
| Oct 9 09:52:23 | 2m 36s | Improbability Fighter | ♥ 1 | Super cool that this was an NES game. I liked the mechanic of switching both visually and mechanically (especially the Tetris piece). Awesome job! |
| Oct 9 09:58:25 | 6m 02s | Lapis Vitae (Point&Click Adventure) | ♥ 2 | Great job with the level design and amount that you got done for this game. I liked the puzzles and thought that the progression through the level was interesting. The only thing that I would improve is the readability of some of the level elements, I didn't realized that some of the normal looking level objects which were not highlighted were important. Besides that, great job! |