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Juutis

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TimestampSince previousGameJuutis's comment
Oct 9 09:22:22 Can't Wait ♥ 1 The controls seem to be framerate-dependent. At first - with uncapped framerate - even the slightest touch to the movement keys would send my waiter flying into that direction and the plates would immediately drop. When I capped my framerate to 60 the game was playable. The game itself was fun. Great use of sound effects made crashing into tables and other people very enjoyable. Even if that wasn't exactly the point of the game. 😁
Oct 11 15:36:06 54h 13m Power Horse ♥ 1 Great graphics! The platforming is solid and combined with the clever mechanic of balancing the heat and steam makes for an enjoyable experience. I wish there were some checkpoints along the way, though, since starting over from the very beginning when you die is brutal.
Oct 11 16:39:39 1h 03m Cat Connect ♥ 3 Wow, awesome graphics and audio! Love the style and polish! The concept is great but unfortunately the gameplay is a bit lacking. As mentioned in earlier comments, the random glitching as your energy drops is not a very fun mechanic. It makes recovery from a low-energy situation very hard and frustrating. I figured the best way to deal with it was to just suicide and try again whenever my energy went to below 50%. Also having to manually connect the plugs with the 'e' key was a bit awkward. I managed to miss the plug by a hair multiple times. So, instead of connecting it my cat just released the plug and I had to fetch it again. It would be more forgiving if you didn't have to plug it in using the 'e' key, or at least have it so that you don't drop the plug if you press 'e' in the wrong spot. I did manage to beat the game, though, and overall it was a really impressive entry.
Oct 11 17:44:22 1h 04m Unstable World ♥ 1 Now that's an ambitious game if I've ever seen one! Unfortunately the most "unstable" thing for me in this entry was the amount of bugs in the different UI systems. 😅 I gave it half a dozen shots and each time I got stuck in the UI one way or another. One time I managed to get the inventory and the pause menu on at the same time, while another time I was somehow stuck in the buy menu and the pause menu simultaneously. I feel like pressing escape was a super risky move whenever any UI was open. 😁 Nevertheless, that's an impressive amount of content for a jam game, even if most of the actual assets are pre-made. I would've liked to see the quests that lie beyond "kill 6 gunners", but I'm afraid the struggle with the UI bugs was too much for me.