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Cheeks

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TimestampSince previousGameCheeks's comment
Oct 8 02:23:58 Toby Kangaroo ♥ 3 This was really cool, the only thing I want to mention though is you said the controls are A/S to spin but when I played it was actually A and D to spin it.
Oct 10 18:47:31 64h 23m Unstabled ♥ 1 This game is awesome. I loved the explosion graphics and the sounds, and the puzzles were creative.
Oct 10 18:50:04 2m 33s Crazy Kitties ♥ 2 Nice game, would have been nice if there were more levels, or if the hammer smacked down more frequently, I was able to get all the donuts before he could even smack a third time.
Oct 10 18:56:54 6m 50s Weasel Words ♥ 2 Rank C. And i thought i was typing pretty quick. I had a hard time finding things to do to get to level 20 after going up the stairs.
Oct 10 23:29:43 4h 32m Escape Pod ♥ 3 I like the art and this definitely has potential but it was really short and the puzzles weren't that difficult, I would have liked to do a lot more levels.
Oct 10 23:44:35 14m 52s Crash Fraud ♥ 3 I'll be honest I couldn't figure out how to pass level 2, despite nearly 20 attempts. If you can give me a hint I'll try it again and see if I can finish the game. That said, this was a cool concept but I did not like the camera controls.
Oct 10 23:56:30 11m 55s CVC Presents - Unstable: Carrying a box of snakes through a hospital ♥ 2 That was interesting, though some bugs, like the pizzas not dropping no matter how I stood in the square, and then getting randomly launched over the door and out of the level
Oct 10 23:59:24 2m 54s Surgeon Rush ♥ 2 That was cool, would have been nice if it was longer or had multiple levels. After I killed the 4 spawning points there was nothing to fight me and I just had to click away at the black boss.
Oct 11 13:43:37 13h 44m Road to joy ♥ 2 This was very hard but really fun, I kept playing until I got the victory screen! The only real criticism I can give is that while in some areas the bounces were timed well to make it sound like the actual music, there were a lot of areas where the the time between hitting notes was too slow.