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Feedback comments for LD49
BangTheWall's games and stats for all events →
| Timestamp | Since previous | Game | BangTheWall's comment | |
|---|---|---|---|---|
| Oct 4 08:50:11 | Unstable FLESH | ♥ 2 | I'm baffled that you only took 4th place in the UT game jam. This is def a game that when further developed, could turn into a really cool platformer type game. Just add some more levels, other unique goals and stuff like that. I loved it, and would love to see more! | |
| Oct 4 09:13:35 | 23m 24s | CyberVoid | ♥ 3 | Kudos on making a main menu screen something that isn't just a plain image But overall, the gameplay is lacking. Character controls that are too floaty and slippery, mouse sens that isn't only adjustable, but also different on the x and y axis. Also seemed like the robot hitboxes were a little scuffed. I personally didn't get further than the server room maze (just didn't find anywhere to go) It has potential, currently is really unpolished. |
| Oct 4 09:16:57 | 3m 22s | Space Wrecker | ♥ 3 | Kudos on having a web build! Game looks cool, took me a second to understand the mechanics. Really simple, really well made and really polished. Only thing I don't understand is the games relation to the theme. Other than that, good job! |
| Oct 4 09:23:10 | 6m 13s | Unpredictable Shapeshifting | ♥ 2 | Idea is cool! Glad that you included a small timer that shows when the shape happens. Would have loved to attack when it wasn't going to kill anyone (I though that the attack didn't work at first) The game is also a bit too slow, took me quite a few minutes to kill everything on the screen. |
| Oct 4 09:30:10 | 7m 00s | Space Alconaut | ♥ 4 | The controls were what ruined the game for me. I get that it was supposed to feel like you are drunk, but it felt like I was stuck behind random invisible colliders. Movement really let this game down. Puzzles were also kinda generic, loved the switch one. |
| Oct 4 09:36:54 | 6m 44s | Criticality | ♥ 2 | Really impressive, felt like this could have been a demo to a game like Factorio. Love these kinds of games honestly, and def wanna see where this is heading. A little critique as well. It's quite hard to understand why certain things blow up when testing the game. |