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Sheol

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TimestampSince previousGameSheol's comment
Apr 26 20:52:08 The Deeper The Better ♥ 1 haha I had a good laugh with this one.
Apr 27 02:55:43 6h 03m Wellfell ♥ 2 Short game but I loved the art, and anims!! Nice puns with the names too :p
Apr 27 03:10:59 15m 16s Terminal Decension ♥ 1 Love the idea and the upgrades, I had fun playing it! Would be cool to have explosives hehe.
Apr 27 04:03:55 52m 56s Run Ant Run ♥ 1 I love the idea and concept, especially the use of a maze!! Also I love the mini intro animation at the start with the bug spray haha. I had a lot of fun playing this! 😃
May 3 05:59:45 145h 55m Fare Well ♥ 1 Took me some time to get used to the gameplay controls but once I got the hang of it, it was pretty fun! I love it! Visuals and everything!!
May 5 04:37:25 46h 37m DIGIDIG ♥ 1 Really smart puzzle game! I'm not too good at it but I thoroughly enjoyed it! Really interesting take on the theme. Excellent work!
May 5 06:50:32 2h 13m Depths of Darvaza ♥ 2 I loved everything about the game!! Really love that there was voice acting for the narrator and the other characters in the game! I played the non post jam version and found the movement to be a bit too slidey and floaty, but apart from that I'd say that the polish on this game is really good!! My only feedback would be to maybe add in a jump buffer and coyote time to make the platforming aspect slightly easier. Other than that, really good job!!
May 10 03:05:00 116h 14m Star Trail ♥ 0 Pretty interesting and fun! I would have liked maybe more scenarios to showcase the effects of upgrading and to explore the other characters a little more, but I'd say this is pretty good for a game jam! I didn't really know which ship to focus on and ended up trying to upgrade all of them. I still had fun exploring though.
May 10 03:13:56 8m 56s Go to Heck 💀 ♥ 0 Really good for a game jam! Multiple enemies, proc gen levels and fun mechanic! Took me a while to get the hang of the grappling but I enjoyed it! I didn't really know what was the point of the items, but I found some of the flavor texts for them funny. Maybe the items could influence things like the player's damage/fire rate to encourage combat more? Overall I'd say you did a great job!!
May 10 03:22:27 8m 31s Blobby Da Blobfish ♥ 1 I would have liked for Blobby to move a little faster, but I liked some of the characters in the game and it kept me playing for quite a bit!
May 10 03:35:11 12m 44s DEEPER! ♥ 0 Pretty cathartic experience though I ended up just mashing my mouse a whole lot. Maybe some penalties for spamming or block types like 💣 blocks that maybe explode or something would be nice! I think it's an idea with potential to build on and I had fun! Screenshot 2021-05-10 113247.png