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Patomkin

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TimestampSince previousGamePatomkin's comment
Apr 27 09:03:10 Get Rich or Dive Trying ♥ 3 Really love the Monkey Island references and art! Would want some better camera, though - it's always floating behind the boat and I'm running into coasts. Good thing it doesn't damage the boat :D
Apr 27 09:17:10 14m 00s Dig the Onion ♥ 3 Nice one! Small and concise! Liked the combos, would really loved it if there was a damage calculator to get a better hang on the system.
Apr 27 13:36:37 4h 19m Death Cult ♥ 5 Built only upgraded gunmen and watched demons spawn into Volleys Of Death and immediately melt. That's why you don't bring a hookbot to a gunfight 😎
Apr 27 13:44:54 8m 17s Dieper & Deaper ♥ 2 Took the key from reception, still could not get past the security camera. The switches are a nice addition, I just wish I could have seen where they lead. Cactus overpowered, nerf cactus :D
Apr 27 14:04:07 19m 13s Dimidium Angelus ♥ 1 The idea and art are fine, but I'd really like more specifics on costs and enemy actions. Also, did I just kill the trader while trying to sell old abilities? D:
Apr 27 18:57:58 4h 53m The World's Greatest Fisherman ♥ 0 What a FANTASTIC little game! I was honestly surprised by the mechanics and puzzles and had quite a laugh while playing! Thank you!
Apr 27 19:07:15 9m 17s Chameleon Excavation ♥ 1 I keep dying to fall damage :( also, the ceiling seems to be rubberbanded? It seems that no matter how fast I go down it almost immediately appears again
Apr 27 19:52:25 45m 10s Shire Story (Underground Edition) ♥ 4 Wow, the visuals are great! Good job! Had some good time with the game, here's some points: - the knives are over-freakin'-powered. Each throw deals 15 damage and most enemies have 15-30 HP. And picking items up is a free action. That means I can two-shot any enemy at point blank without getting attacked. Neat! No other weapon even comes close to that. The only downside is that you have to constantly equip the buggers :D - enemies have three attack patterns: direct, cleave and straight through. Not much variety there :( I thought slimes and golems would provide more challenge, but they surprisingly died to a single knife throw - enemies are also courteous enough to let me perform multiple actions before even targeting me - it seems that in 9 floors out of 10 the exit spawned in the room next to the starting one, and since the chests are a waste of AP, moving down is easier than it should be Overall it was pretty fun. I reached floor 23 and then the game bugged out and stopped receiving inputs :(
Apr 27 21:08:43 1h 16m Drill goes brrrr! ♥ 1 Nicely done! And getting something finished in a Compo is an achievement in itself!
Apr 27 22:09:59 1h 01m Multi Drill ♥ 1 The game cannot be accessed via the provided link :(
Apr 27 22:20:14 10m 15s Moot ♥ 2 Amazing art. Getting some Gorogoa, Escher, Monument Valley vibes.
Apr 27 22:29:25 9m 11s nine to five ♥ 1 "Papers, Please", but you're an office drone. Also, literal papers. Nicely done!
Apr 27 22:46:19 16m 54s Bus Crawl ♥ 1 Spammed a lot of buses on one short route. Kept making more money than I could spend. Ended up repairing buses ALL THE TIME. Nice :D
Apr 28 11:41:55 12h 55m Arctic Drilling Team Simulator ♥ 1 Diving **deeper and deeper** into research staff micromanagement :D Impressively solid for an 48-hour entry, good job!