Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Patomkin
Feedback comments for LD48
Patomkin's games and stats for all events →
| Timestamp | Since previous | Game | Patomkin's comment | |
|---|---|---|---|---|
| Apr 27 09:03:10 | Get Rich or Dive Trying | ♥ 3 | Really love the Monkey Island references and art! Would want some better camera, though - it's always floating behind the boat and I'm running into coasts. Good thing it doesn't damage the boat :D | |
| Apr 27 09:17:10 | 14m 00s | Dig the Onion | ♥ 3 | Nice one! Small and concise! Liked the combos, would really loved it if there was a damage calculator to get a better hang on the system. |
| Apr 27 13:36:37 | 4h 19m | Death Cult | ♥ 5 | Built only upgraded gunmen and watched demons spawn into Volleys Of Death and immediately melt. That's why you don't bring a hookbot to a gunfight 😎 |
| Apr 27 13:44:54 | 8m 17s | Dieper & Deaper | ♥ 2 | Took the key from reception, still could not get past the security camera. The switches are a nice addition, I just wish I could have seen where they lead. Cactus overpowered, nerf cactus :D |
| Apr 27 14:04:07 | 19m 13s | Dimidium Angelus | ♥ 1 | The idea and art are fine, but I'd really like more specifics on costs and enemy actions. Also, did I just kill the trader while trying to sell old abilities? D: |
| Apr 27 18:57:58 | 4h 53m | The World's Greatest Fisherman | ♥ 0 | What a FANTASTIC little game! I was honestly surprised by the mechanics and puzzles and had quite a laugh while playing! Thank you! |
| Apr 27 19:07:15 | 9m 17s | Chameleon Excavation | ♥ 1 | I keep dying to fall damage :( also, the ceiling seems to be rubberbanded? It seems that no matter how fast I go down it almost immediately appears again |
| Apr 27 19:52:25 | 45m 10s | Shire Story (Underground Edition) | ♥ 4 | Wow, the visuals are great! Good job! Had some good time with the game, here's some points: - the knives are over-freakin'-powered. Each throw deals 15 damage and most enemies have 15-30 HP. And picking items up is a free action. That means I can two-shot any enemy at point blank without getting attacked. Neat! No other weapon even comes close to that. The only downside is that you have to constantly equip the buggers :D - enemies have three attack patterns: direct, cleave and straight through. Not much variety there :( I thought slimes and golems would provide more challenge, but they surprisingly died to a single knife throw - enemies are also courteous enough to let me perform multiple actions before even targeting me - it seems that in 9 floors out of 10 the exit spawned in the room next to the starting one, and since the chests are a waste of AP, moving down is easier than it should be Overall it was pretty fun. I reached floor 23 and then the game bugged out and stopped receiving inputs :( |
| Apr 27 21:08:43 | 1h 16m | Drill goes brrrr! | ♥ 1 | Nicely done! And getting something finished in a Compo is an achievement in itself! |
| Apr 27 22:09:59 | 1h 01m | Multi Drill | ♥ 1 | The game cannot be accessed via the provided link :( |
| Apr 27 22:20:14 | 10m 15s | Moot | ♥ 2 | Amazing art. Getting some Gorogoa, Escher, Monument Valley vibes. |
| Apr 27 22:29:25 | 9m 11s | nine to five | ♥ 1 | "Papers, Please", but you're an office drone. Also, literal papers. Nicely done! |
| Apr 27 22:46:19 | 16m 54s | Bus Crawl | ♥ 1 | Spammed a lot of buses on one short route. Kept making more money than I could spend. Ended up repairing buses ALL THE TIME. Nice :D |
| Apr 28 11:41:55 | 12h 55m | Arctic Drilling Team Simulator | ♥ 1 | Diving **deeper and deeper** into research staff micromanagement :D Impressively solid for an 48-hour entry, good job! |